internal NativeArray <int> GetAllPlayerCubeTag_Pad(E_EntityOfPlayerCubeTag entity, FuncEntityFilter <Entity> filterFunc, out int length) { switch (entity) { case E_EntityOfPlayerCubeTag.PlayerCube: return(_GetAllPlayerCube_PlayerCubeTag <int>(_GetOffsetOfPlayerCubeTag_Pad(), filterFunc, out length)); break; } length = 0; return(new NativeArray <int>()); }
internal NativeArray <PlayerCubeTag> GetAllPlayerCubeTag(E_EntityOfPlayerCubeTag entity) { switch (entity) { case E_EntityOfPlayerCubeTag.PlayerCube: return(_GetAllPlayerCube_PlayerCubeTag <PlayerCubeTag>(0)); break; } return(new NativeArray <PlayerCubeTag>()); }
internal NativeArray <int> GetAllPlayerCubeTag_Pad(E_EntityOfPlayerCubeTag entity) { switch (entity) { case E_EntityOfPlayerCubeTag.PlayerCube: return(_GetAllPlayerCube_PlayerCubeTag <int>(_GetOffsetOfPlayerCubeTag_Pad())); break; } return(new NativeArray <int>()); }
public NativeArray <int> GetAllPlayerCubeTag_Pad(EAllocatorType allocatorType, E_EntityOfPlayerCubeTag entity, FuncEntityFilter <Entity> filterFunc, out int length) { var val = _entities.GetAllPlayerCubeTag_Pad(entity, filterFunc, out length); _RegisterAry(allocatorType, ref val);; return(val); }
public NativeArray <int> GetAllPlayerCubeTag_Pad(EAllocatorType allocatorType, E_EntityOfPlayerCubeTag entity) { var val = _entities.GetAllPlayerCubeTag_Pad(entity); _RegisterAry(allocatorType, ref val);; return(val); }