internal Minions(AbstractSingleActor master, NPC firstMinion) : base(firstMinion.AgentItem) { _minionList = new List <NPC> { firstMinion }; Master = master; EXTHealing = new EXTMinionsHealingHelper(this); Character = firstMinion.Character; }
internal Minions(AbstractSingleActor master, NPC firstMinion) : base(firstMinion.AgentItem) { _minionList = new List <NPC> { firstMinion }; Master = master; EXTHealing = new EXTMinionsHealingHelper(this); EXTBarrier = new EXTMinionsBarrierHelper(this); Character = firstMinion.Character; #if DEBUG Character += " (" + ID + ")"; #endif }