public static void UISound(EUISound eSound)
 {
     //Debug.Log(eSound);
     if (null != _Instance)
     {
         _Instance._UISound(eSound);
     }
 }
 private void _UISound(EUISound eSound)
 {
     m_pUISound.Stop();
     m_pUISound.clip = m_pClips[(int)eSound];
     m_pUISound.Play();
 }