Example #1
0
    public static void Start()
    {
        TestTexture = Resources.Load <Texture2D>("test/texture");

        LoggerMenu.Start();
        LoaderMenu.Start();
        ConsoleMenu.Start();
        InspectorMenu.Start();
    }
Example #2
0
    public void Awake()
    {
        BoxTexture = new Texture2D(1, 1);
        BoxTexture.SetPixel(0, 0, Color.white);
        BoxTexture.Apply();

        loggerMenu = new ETGModDebugLogMenu();
        loggerMenu.Start();

        loaderMenu = new ETGModLoaderMenu();
        loaderMenu.Start();

        consoleMenu = new ETGModConsole();
        consoleMenu.Start();

        inspectorMenu = new ETGModInspector();
        inspectorMenu.Start();

        ETGDamageIndicatorGUI.Create();
        StartCoroutine(ListAllItemsAndGuns());
    }