public void HideBuild() { if (currentState != EStateTuto.eBuild) { return; } currentState = EStateTuto.eEnd; tutoBuild.SetActive(false); background.SetActive(false); }
public void HideChop() { if (currentState != EStateTuto.eChop) { return; } currentState = EStateTuto.eWaitBuild; tutoChop.SetActive(false); background.SetActive(false); }
public void EnableBuildTutoriel() { if (currentState != EStateTuto.eWaitBuild) { return; } currentState = EStateTuto.eBuild; tutoBuild.SetActive(true); background.SetActive(true); }
public void HideWalk() { if (currentState != EStateTuto.eWalk) { return; } currentState = EStateTuto.eChop; tutoWalk.SetActive(false); tutoChop.SetActive(true); }