private void TopBar2_clicked() { if (_sortMode != ESortMode.BundleName) { _sortMode = ESortMode.BundleName; _descendingSort = false; RefreshView(); } else { _descendingSort = !_descendingSort; RefreshView(); } }
private void TopBar1_clicked() { if (_sortMode != ESortMode.AssetPath) { _sortMode = ESortMode.AssetPath; _descendingSort = false; RefreshView(); } else { _descendingSort = !_descendingSort; RefreshView(); } }
/// <summary> /// 设置结果的排序方式 /// </summary> /// <param name="eSortType">排序方式</param> public static void CF_SetSort(ESortMode eSortType) { try { if (CP_Platform == EPlatform.X86) { ModEverything32.Everything_SetSort((uint)eSortType); } else { ModEverything64.Everything_SetSort((uint)eSortType); } } catch (Exception ex) { throw ex; } }
public SortModeItem(ESortMode sortMode) { SortMode = sortMode; }