/* Deletes a texture from the server */ private IEnumerator Delete() { ES2Web web = new ES2Web(url, CreateSettings()); // Delete our Texture and wait for confirmation. yield return StartCoroutine(web.Delete()); if(web.isError) Debug.LogError(web.errorCode + ":" + web.error); }
/* Deletes a texture from the server */ private IEnumerator Delete() { ES2Web web = new ES2Web(url, CreateSettings()); // Delete our Texture and wait for confirmation. yield return(StartCoroutine(web.Delete())); if (web.isError) { Debug.LogError(web.errorCode + ":" + web.error); } }