void Start()
 {
     mAnimator = GetComponent <Animator>();
     camCon    = FindObjectOfType <CameraController>();
     eqManager = GetComponent <EQManager>();
 }
Example #2
0
 // Start is called before the first frame update
 void Start()
 {
     eqM = GameObject.FindGameObjectWithTag("Player").GetComponent <EQManager>();
     inv = GameObject.FindGameObjectWithTag("Player").GetComponent <Inventory>();
 }