public static EGameSearchErrorCode_t SubmitPlayerResult(ulong ullUniqueGameID, CSteamID steamIDPlayer, EPlayerResult_t EPlayerResult) { InteropHelp.TestIfAvailableClient(); return(NativeMethods.ISteamGameSearch_SubmitPlayerResult(CSteamAPIContext.GetSteamGameSearch(), ullUniqueGameID, steamIDPlayer, EPlayerResult)); }
/// submit a result for one player. does not end the game. ullUniqueGameID continues to describe this game public static EGameSearchErrorCode_t SubmitPlayerResult(ulong ullUniqueGameID, CSteamID steamIDPlayer, EPlayerResult_t EPlayerResult) { return((EGameSearchErrorCode_t)0); }