Example #1
0
 public static EGameSearchErrorCode_t SubmitPlayerResult(ulong ullUniqueGameID, CSteamID steamIDPlayer, EPlayerResult_t EPlayerResult)
 {
     InteropHelp.TestIfAvailableClient();
     return(NativeMethods.ISteamGameSearch_SubmitPlayerResult(CSteamAPIContext.GetSteamGameSearch(), ullUniqueGameID, steamIDPlayer, EPlayerResult));
 }
Example #2
0
 /// submit a result for one player. does not end the game. ullUniqueGameID continues to describe this game
 public static EGameSearchErrorCode_t SubmitPlayerResult(ulong ullUniqueGameID, CSteamID steamIDPlayer, EPlayerResult_t EPlayerResult)
 {
     return((EGameSearchErrorCode_t)0);
 }