public void KickOff(ENetError reason) { pnAuth2Cli_KickedOff kick = new pnAuth2Cli_KickedOff(); kick.fReason = reason; lock (fStream) { kick.Send(fStream); } Close(); }
public override void Read(hsStream s) { fTransID = s.ReadUInt(); fResult = (ENetError)s.ReadInt(); fAcctGuid = pnHelpers.ReadUuid(s); fPermissions = s.ReadInt(); fAvatars = new pnVaultAvatarInfo[s.ReadInt()]; for (int i = 0; i < fAvatars.Length; i++) { fAvatars[i] = new pnVaultAvatarInfo(); fAvatars[i].Read(s); } }
protected virtual void OnAuthGotPublicAges(uint transID, ENetError result, NetAgeInfo[] ages) { //Fire callback // - Method: ISomething(NetAgeInfo[] ages, ...) IFireAuthCallback(transID, new object[] { ages }); }
public override void Read(hsStream s) { fTransID = s.ReadUInt(); fResult = (ENetError)s.ReadInt(); fPlayerID = s.ReadUInt(); fPlayerName = pnHelpers.ReadString(s, 40); fShape = pnHelpers.ReadString(s, 64); }
public override void Read(hsStream s) { fTransID = s.ReadUInt(); fResult = (ENetError)s.ReadInt(); fNodeIDs = new uint[s.ReadInt()]; for (int i = 0; i < fNodeIDs.Length; i++) fNodeIDs[i] = s.ReadUInt(); }
private void IEndLogin(ENetError result, uint flags, uint[] droid, Guid uuid) { fParent.LogInfo(String.Format("Login Complete [RESULT: {0}]", result.ToString().Substring(7))); fAcctUuid = uuid; switch (result) { case ENetError.kNetErrAccountBanned: MessageBox.Show(this, "Your account has been banned", "Banned", MessageBoxButtons.OK, MessageBoxIcon.Error); break; case ENetError.kNetErrAccountNotActivated: MessageBox.Show(this, "Your account is not activated", "Not Activated", MessageBoxButtons.OK, MessageBoxIcon.Error); break; case ENetError.kNetErrAccountNotFound: MessageBox.Show(this, "Your account was not found on the server.", "Account Not Found", MessageBoxButtons.OK, MessageBoxIcon.Error); break; case ENetError.kNetErrAuthenticationFailed: MessageBox.Show(this, "Your password is invalid. Please ensure CAPS LOCK is off.", "Invalid Password", MessageBoxButtons.OK, MessageBoxIcon.Error); break; case ENetError.kNetErrLoginDenied: MessageBox.Show(this, "The server is denying login attempts. Please try again later.", "Login Denied", MessageBoxButtons.OK, MessageBoxIcon.Information); break; case ENetError.kNetErrTooManyFailedLogins: MessageBox.Show(this, "You have failed to authenticate too many times. Please try again later.", "Login Denied", MessageBoxButtons.OK, MessageBoxIcon.Error); break; case ENetError.kNetSuccess: DialogResult = DialogResult.OK; Close(); break; default: MessageBox.Show(this, "Unhandled Error Code: " + result.ToString().Substring(4), "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); break; } //Reenable button fLogin.Enabled = true; }
private void IOnNodeRefsFetched(ENetError result, pnVaultNodeRef[] refs, object param) { pnAuth2Cli_VaultNodeRefsFetched reply = new pnAuth2Cli_VaultNodeRefsFetched(); reply.fNodeRefs = refs; reply.fResult = result; reply.fTransID = (uint)param; lock (fStream) reply.Send(fStream); }
private void IOnNodeFetched(ENetError result, pnVaultNode node, object param) { pnAuth2Cli_VaultNodeFetched reply = new pnAuth2Cli_VaultNodeFetched(); reply.fTransID = (uint)param; if (result == ENetError.kNetSuccess && node != null && fPermissions < pnAcctPerms.CCR) { switch (node.NodeType) { case ENodeType.kNodeAdmin: case ENodeType.kNodeCCR: case ENodeType.kNodeGameServer: case ENodeType.kNodeInvalid: case ENodeType.kNodeUNUSED: case ENodeType.kNodeVaultServer: case ENodeType.kNodeVNodeMgrHigh: case ENodeType.kNodeVNodeMgrLow: reply.fResult = ENetError.kNetErrVaultNodeAccessViolation; break; case ENodeType.kNodeAgeInfoList: pnVaultAgeInfoListNode ages = new pnVaultAgeInfoListNode(node); if (ages.FolderType == EStandardNode.kPublicAgesFolder) reply.fResult = ENetError.kNetErrVaultNodeAccessViolation; break; case ENodeType.kNodeFolder: // Yay, moar switching pnVaultFolderNode folder = new pnVaultFolderNode(node); switch (folder.FolderType) { case EStandardNode.kAllAgeGlobalSDLNodesFolder: case EStandardNode.kGameScoresFolder: // Currently unused case EStandardNode.kVaultMgrGlobalDataFolder: reply.fResult = ENetError.kNetErrVaultNodeAccessViolation; break; } break; case ENodeType.kNodePlayer: if (fPlayerID != node.CreatorID) reply.fResult = ENetError.kNetErrVaultNodeAccessViolation; break; case ENodeType.kNodePlayerInfoList: pnVaultPlayerInfoListNode players = new pnVaultPlayerInfoListNode(node); switch (players.FolderType) { case EStandardNode.kAllPlayersFolder: case EStandardNode.kCCRPlayersFolder: // Currently unused reply.fResult = ENetError.kNetErrVaultNodeAccessViolation; break; } break; case ENodeType.kNodeSDL: pnVaultSDLNode sdl = new pnVaultSDLNode(node); if (sdl.StateIdent != EStandardNode.kAgeInstanceSDLNode) reply.fResult = ENetError.kNetErrVaultNodeAccessViolation; break; default: reply.fResult = result; break; } } else reply.fResult = result; if (result == ENetError.kNetSuccess) reply.fNode = node; reply.Send(fStream); }
protected void OnAuthVaultNodeSaveReply(uint transID, ENetError result) { //Fire callback // - Method: ISomething(ENetError result, ...) IFireAuthCallback(transID, new object[] { result }); }
protected virtual void OnAuthVaultNodeFound(uint transID, ENetError result, uint[] nodeIDs) { //Simply fire the callback... //We don't know what the caller wants these nodes for anyway... // - Method: ISomething(uint[] nodeIDs, ...) IFireAuthCallback(transID, new object[] { nodeIDs }); }
protected virtual void OnAuthVaultNodeFetched(uint transID, ENetError result, byte[] data) { //Fire callback // - Method: ISomething(VaultNode fetched); IFireAuthCallback(transID, new object[] { VaultNode.Parse(data) }); }
protected virtual void OnAuthVaultNodeCreated(uint transID, ENetError result, uint nodeID) { //Fire callback // - Method: ISomething(ENetError result, uint nodeID, ...); IFireAuthCallback(transID, new object[] { result, nodeID }); }
protected virtual void OnAuthPlayerSet(uint transID, ENetError result) { //Fire callback // - Method: ISomething(ENetError result, ...) IFireAuthCallback(transID, new object[] { result }); }
protected virtual void OnAuthLoggedIn(uint transID, ENetError result, uint flags, uint[] droidKey, uint billing, Guid acctUuid) { //Fire callback // - Method: ISomething(ENetError result, uint flags, uint[] droidKey, Guid acctUuid, ...) IFireAuthCallback(transID, new object[] { result, flags, droidKey, acctUuid }); }
protected virtual void OnAuthKickedOff(ENetError reason) { }
public override void Read(hsStream s) { fReason = (ENetError)s.ReadInt(); }
public override void Read(hsStream s) { fTransID = s.ReadUInt(); fResult = (ENetError)s.ReadInt(); if (s.ReadInt() != 0) { // Vault Node buffer size fNode = new pnVaultNode(); fNode.Read(s); } }
protected virtual void OnAuthVaultTreeFetched(uint transID, ENetError result, VaultNodeRef[] refs) { //Fire callback // - Method: ISomething(VaultNodeRef[] refs, ...) IFireAuthCallback(transID, new object[] { refs }); }
private void IOnNodeFound(ENetError result, uint[] nodeIDs, object param) { pnAuth2Cli_VaultNodeFindReply reply = new pnAuth2Cli_VaultNodeFindReply(); reply.fNodeIDs = nodeIDs; reply.fResult = result; reply.fTransID = (uint)param; lock (fStream) reply.Send(fStream); }
protected virtual void OnFileGotBuildID(uint transID, ENetError result, uint buildID) { //Fire callback // - Method ISomething(uint buildID, ...) IFireFileCallback(transID, new object[] { buildID }); }
private void ITreeFetchRequest(ENetError result, pnVaultNode node, object param) { ENetError decision = ENetError.kNetErrVaultNodeAccessViolation; if (result != ENetError.kNetSuccess) // If something bad happens vault side, we cannot proceed :( decision = result; else if (node == null) // Successful node fetch but node is null? O.o result = ENetError.kNetErrInternalError; else if (node.NodeType == ENodeType.kNodeAge || node.NodeType == ENodeType.kNodeAgeInfo) // We will fetch the tree of ages when we link to them decision = ENetError.kNetSuccess; else if (node.NodeType == ENodeType.kNodePlayer) // We can only fetch our player if (fPlayerID == node.NodeID) decision = ENetError.kNetSuccess; if (decision == ENetError.kNetSuccess) fVaultCli.FetchNodeRefs(node.NodeID, new pnCallback(new pnVaultNodeRefsFetched(IOnNodeRefsFetched), param)); else { pnAuth2Cli_VaultNodeRefsFetched reply = new pnAuth2Cli_VaultNodeRefsFetched(); reply.fResult = decision; reply.fTransID = (uint)param; lock (fStream) reply.Send(fStream); } }
protected virtual void OnGameAgeJoined(uint transID, ENetError result) { //Fire callback // - Method: ISomething(ENetError result, ..) IFireGameCallback(transID, new object[] { result }); }
public override void Read(hsStream s) { fTransID = s.ReadUInt(); fResult = (ENetError)s.ReadInt(); // I'm not eap, so just embed the vault node into the stream // Forget crazy buffer hacks. if (s.ReadBool()) { fNode = new pnVaultNode(); fNode.Read(s); } }
public static string GetErrorString(ENetError result) { switch (result) { case ENetError.kNetErrAccountAlreadyExists: return "Account Already Exists"; case ENetError.kNetErrAccountBanned: return "Account Banned"; case ENetError.kNetErrAccountNotActivated: return "Account Not Activated"; case ENetError.kNetErrAccountNotFound: return "Account Not Found"; case ENetError.kNetErrActivationCodeNotFound: return "Activation Code Not Found"; case ENetError.kNetErrAgeNotFound: return "Age not Found"; case ENetError.kNetErrAuthenticationFailed: return "Authentication Failed"; case ENetError.kNetErrAuthTokenTooOld: return "Authentication Token Too Old"; case ENetError.kNetErrBadServerData: return "Bad Server Data"; case ENetError.kNetErrCircularReference: return "Circular Reference"; case ENetError.kNetErrConnectFailed: return "Connection Failed"; case ENetError.kNetErrDisconnected: return "Disconnected"; case ENetError.kNetErrFileNotFound: return "File Not Found"; case ENetError.kNetErrGameTapConnectionFailed: return "Could Not Connect To GameTap"; case ENetError.kNetErrGTMissingParameter: return "Missing GameTap Paramater"; case ENetError.kNetErrGTServerError: return "GameTap Error"; case ENetError.kNetErrGTTooManyAuthOptions: return "Too Many GameTap Authentication Options"; case ENetError.kNetErrInternalError: return "Internal Error"; case ENetError.kNetErrInvalidParameter: return "Invalid Parameter"; case ENetError.kNetErrInviteNoMatchingPlayer: return "No Matching Player for Invitation"; case ENetError.kNetErrInviteTooManyHoods: return "Too Many Neighborhoods for Invitation"; case ENetError.kNetErrKeyAlreadyUsed: return "Key Already Used"; case ENetError.kNetErrKeyNotFound: return "Key Not Found"; case ENetError.kNetErrKickedByCCR: return "Kicked Off"; case ENetError.kNetErrLoggedInElsewhere: return "Logged in Elsewhere"; case ENetError.kNetErrLoginDenied: return "Login Denied"; case ENetError.kNetErrMaxPlayersOnAcct: return "Maxmium Number of Players on Account"; case ENetError.kNetErrMustUseGameTapClient: return "Must use GameTap Client"; case ENetError.kNetErrNameLookupFailed: return "Name Lookup Failed"; case ENetError.kNetErrNeedToPay: return "You Need to Pay"; case ENetError.kNetErrNotSupported: return "Not Supported"; case ENetError.kNetErrOldBuildId: return "Old Build"; case ENetError.kNetErrPlayerAlreadyExists: return "Player Already Exists"; case ENetError.kNetErrPlayerNameInvalid: return "Player Name Incorrect"; case ENetError.kNetErrPlayerNotFound: return "Player Not Found"; case ENetError.kNetErrRemoteShutdown: return "Remote Shutdown"; case ENetError.kNetErrScoreAlreadyExists: return "Score Already Exists"; case ENetError.kNetErrScoreNoDataFound: return "No Score Data Found"; case ENetError.kNetErrScoreNotEnoughPoints: return "Not Enough Points"; case ENetError.kNetErrScoreWrongType: return "Wrong Score Type"; case ENetError.kNetErrServerBusy: return "Server Busy"; case ENetError.kNetErrServiceForbidden: return "Service Forbidden"; case ENetError.kNetErrStateObjectNotFound: return "State Object Not Found"; case ENetError.kNetErrTimeout: return "Timeout"; case ENetError.kNetErrTimeoutOdbc: return "ODBC Timeout"; case ENetError.kNetErrTooManyFailedLogins: return "Too Many Failed Logins"; case ENetError.kNetErrVaultNodeAccessViolation: return "Vault Node Access Violation"; case ENetError.kNetErrVaultNodeNotFound: return "Vault Node Not Found"; case ENetError.kNetPending: return "Pending..."; case ENetError.kNetSuccess: return "Success!"; default: throw new ArgumentException("Unknown Result Code: " + result.ToString()); } }
public override void Read(hsStream s) { fTransID = s.ReadUInt(); fResult = (ENetError)s.ReadInt(); fNodeRefs = new pnVaultNodeRef[s.ReadInt()]; for (int i = 0; i < fNodeRefs.Length; i++) { fNodeRefs[i] = new pnVaultNodeRef(); fNodeRefs[i].Read(s); } }
public void Read(UruStream s) { fTransID = s.ReadUInt(); fResult = (ENetError)s.ReadInt(); fNodeData = s.ReadBytes(s.ReadInt()); }
public override void Read(hsStream s) { fTransID = s.ReadUInt(); fResult = (ENetError)s.ReadInt(); }
public void Read(UruStream s) { fTransID = s.ReadUInt(); fResult = (ENetError)s.ReadInt(); fRefs = new VaultNodeRef[s.ReadInt()]; for (int i = 0; i < fRefs.Length; i++) { fRefs[i] = new VaultNodeRef(); fRefs[i].Read(s); } }
public void Read(UruStream s) { fTransID = s.ReadUInt(); fResult = (ENetError)s.ReadInt(); }
public override void Read(hsStream s) { fTransID = s.ReadUInt(); fResult = (ENetError)s.ReadInt(); fAcctGuid = pnHelpers.ReadUuid(s); fFlags = s.ReadUInt(); fBillingType = s.ReadUInt(); fDroidKey = new uint[4]; for (int i = 0; i < fDroidKey.Length; i++) fDroidKey[i] = s.ReadUInt(); }