// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.V) || Input.touches.Length >= 3) { if (camMode == ENUMCAMERAMODE.FIRSTPERSON) { camMode = ENUMCAMERAMODE.THIRDPERSON; } else { camMode = ENUMCAMERAMODE.FIRSTPERSON; } } if (previousMode != camMode) { ToggleCam(); } previousMode = camMode; }
// Use this for initialization void Start() { camMode = ENUMCAMERAMODE.THIRDPERSON; previousMode = ENUMCAMERAMODE.THIRDPERSON; }