void OnInstructorActivate(bool active) { if (!active) { return; } m_NPCType = ENPCGridType.Instructor; _refreshNPCGrids(); mGridPageIndex = 0; GridRange(); }
void OnWorkerActivate(bool active) { if (!active) { return; } m_NPCType = ENPCGridType.Worker; _refreshNPCGrids(); mGridPageIndex = 0; GridRange(); }