Example #1
0
 //处理解锁
 void OnDealSendData(CarryShopItem item, EMessageCoinType coinType, int price, bool isUnLock)
 {
     if (!CarryShopModel.Instance.isJudgeMoneyEnough(coinType, price))
     {
         SoundManager.Instance.PlaySoundEffect("Sound_Button_Auction_Fail");
         if (coinType == EMessageCoinType.ECuType)
         {
             UI.MessageBox.Instance.ShowNotEnoughMoneyMsg(null);
         }
         else
         {
             UI.MessageBox.Instance.ShowNotEnoughGoldMoneyMsg();
         }
     }
     else
     {
         if (isUnLock)
         {
             SoundManager.Instance.PlaySoundEffect("Sound_Button_Shop_UnlockConfirm");
             NetServiceManager.Instance.TradeService.SendCarryShopUnLock_CS(PlayerManager.Instance.FindHeroDataModel().ActorID, item.shopUint.byIndex);
         }
         else
         {
             int pack = GetGoodsHavePacks((int)item.shopUint.dwShopID);
             if (pack > 0 && ContainerInfomanager.Instance.PackIsFull())
             {
                 UI.MessageBox.Instance.ShowTips(3, LanguageTextManager.GetString("IDS_H2_2"), 1);                      // IDS_H2_2
                 return;
             }
             NpcPlayAnim("LadyAction07");
             SoundManager.Instance.PlaySoundEffect("Sound_UIEff_ShopLady");
             NetServiceManager.Instance.TradeService.SendCarryShopBuy_CS(item.shopUint.dwShopID, item.shopUint.byIndex, item.shopUint.dwShopNum);
         }
     }
 }
Example #2
0
 //带消耗性货币
 public SubMessage(SubMessageLayer subMsgLayer, EMessageCoinType coinType, string MsgMainBody, string MsgMoney, string EnsureBtnStr, string CancelBtnStr, MessageBoxCallBack SureMessageCallBack, MessageBoxCallBack CancelMessageCallBack)    //带确定取消返回参数
 {
     this.SubMsgLayer = subMsgLayer;
     //界面中把标题当消耗货币使用//
     this.MsgMainBody           = MsgMainBody;
     this.MsgMoneyStr           = MsgMoney;
     this.ShowCoinType          = coinType;
     this.EnsureBtnStr          = EnsureBtnStr;
     this.CancelBtnStr          = CancelBtnStr;
     this.SureMessageCallBack   = SureMessageCallBack;
     this.CancelMessageCallBack = CancelMessageCallBack;
     messageType = MessageType.WithTwoParamMoney;
 }
Example #3
0
        /// <summary>
        /// show方法,显示提示框(带消耗货币)
        /// </summary>
        /// <param name="MsgLayer">优先级,1为最高,10为最低</param>
        /// <param name="MsgTitle">信息标题</param>
        /// <param name="Msg">主信息</param>
        /// <param name="EnsureBtnStr">确定按钮的文字</param>
        /// <param name="CancelBtnStr">取消按钮的文字</param>
        /// <param name="SureButtonCallBack">确定按钮的回调</param>
        /// <param name="CancelButtonCallBack">取消按钮的回调</param>
        public void Show(int MsgLayer, EMessageCoinType coinType, string MsgText, int money, string EnsureBtnStr, string CancelBtnStr, MessageBoxCallBack SureButtonCallBack, MessageBoxCallBack CancelButtonCallBack)
        {
            if (MessageArray[MsgLayer] == null)
            {
                MessageArray[MsgLayer] = new SubMessageLayer(MsgLayer);
            }
            string strMoney = money.ToString();

            if ((coinType == EMessageCoinType.EGoldType && !PlayerManager.Instance.IsBindPayEnough(money)) || (coinType == EMessageCoinType.ECuType && !PlayerManager.Instance.IsMoneyEnough(money)))
            {
                strMoney = "[ff0000]" + money + "[-]";
            }
            MessageArray[MsgLayer].AddSubMessage(new SubMessage(MessageArray[MsgLayer], coinType, MsgText, strMoney, EnsureBtnStr, CancelBtnStr, SureButtonCallBack, CancelButtonCallBack));
            ShowLayerMsgBox();
        }
Example #4
0
        public void OnSelectGoods(CarryShopItem item)
        {
            CarryShopModel.Instance.curSelectIndex = item.curIndex + CarryShopModel.Instance.curShowIndexView * 6;
            SetCurSelectMark(item);
            EMessageCoinType coinType = EMessageCoinType.EGoldType;
            int price = 0;

            if (item.shopData != null)
            {
                if (item.shopData.BuyType == 1)
                {
                    coinType = EMessageCoinType.ECuType;
                }
                else if (item.shopData.BuyType == 3)
                {
                    coinType = EMessageCoinType.EGoldType;
                }
            }
            if (item.isItemLock)
            {
                //弹出解锁//
                SoundManager.Instance.PlaySoundEffect("Sound_Button_Shop_UnlockWindow");
                price = CarryShopModel.Instance.GetUnLockPrice(item.shopUint.byIndex);
                UI.MessageBox.Instance.Show(3, coinType, LanguageTextManager.GetString("IDS_I29_3"), price,
                                            LanguageTextManager.GetString("IDS_H2_55"), LanguageTextManager.GetString("IDS_H2_28"),
                                            () => { OnDealSendData(item, coinType, price, true); }, () => {
                    //取消
                    SoundManager.Instance.PlaySoundEffect("Sound_Button_Shop_Cancel");
                });
            }
            else if (item.isItemOver)
            {
                //不动//
                SoundManager.Instance.PlaySoundEffect("Sound_Button_Shop_Unavailable");
            }
            else
            {
                //弹出购买//
                price = item.shopData.Price;
                SoundManager.Instance.PlaySoundEffect("Sound_Button_Shop_BuyWindow");
                UI.MessageBox.Instance.Show(3, coinType, string.Format(LanguageTextManager.GetString("IDS_I29_1"), LanguageTextManager.GetString(item.shopData.GoodsNameIds)),
                                            price, LanguageTextManager.GetString("IDS_H2_55"), LanguageTextManager.GetString("IDS_H2_28"),
                                            () => { OnDealSendData(item, coinType, price, false); }, () => {
                    //取消
                    SoundManager.Instance.PlaySoundEffect("Sound_Button_Shop_Cancel");
                });
            }
        }
Example #5
0
 void DealChangeData(EMessageCoinType coinType, int price)
 {
     if (!CarryShopModel.Instance.isJudgeMoneyEnough(coinType, price))
     {
         SoundManager.Instance.PlaySoundEffect("Sound_Button_Auction_Fail");
         if (coinType == EMessageCoinType.ECuType)
         {
             UI.MessageBox.Instance.ShowNotEnoughMoneyMsg(null);
         }
         else
         {
             UI.MessageBox.Instance.ShowNotEnoughGoldMoneyMsg();
         }
     }
     else
     {
         SoundManager.Instance.PlaySoundEffect("Sound_Button_Shop_ShiftConfirm");
         NetServiceManager.Instance.TradeService.SendCarryShopUI_CS(1);
     }
 }
Example #6
0
 public void ShowCostMoneyMessageBox(bool CanBuy, EMessageCoinType CostMoneyType, int CostMoneyNumber, string Msg, string SureBtnStr, string CancelBtnStr, MessageBoxCallBack SureBtnCallBack, MessageBoxCallBack CancelBtnCallBack)
 {
     MessageBox.Instance.Show(3, CostMoneyType, Msg, CostMoneyNumber, SureBtnStr, CancelBtnStr, SureBtnCallBack, BuyCancelCallBack);
 }