public override string DoAnimationAction(EMOTIONS e) { string action = e.ToString(); Anim.SetTrigger(action); return(action); }
public void PublishAction(EMOTIONS action) { message.data = action.ToString(); Publish(message); }
void LogAction(EMOTIONS e) { LoggingManager.instance.UpdateLogColumn(kuriPhysicalEmoteActionCol, e.ToString()); }
public override string DoAnimationAction(EMOTIONS e) { KuriEmoteStringPub.PublishAction(e); return(e.ToString()); }