// Token: 0x06001DA5 RID: 7589 RVA: 0x000C48F4 File Offset: 0x000C2AF4 private void KCFPNFCPPCC() { this.BLLEFKOLKLP = base.transform; this.PBKGBPJHCCE = base.GetComponent <JLMPBLMOICG>(); this.OJIDBLEKBBO = EMENMKHBPQE.MKQILFIFIOE(base.gameObject.layer); this.IOEJHIBQDDE = this.PBKGBPJHCCE.KJGMGPCEJJD; this.IJPEMKQPMIF = this.PBKGBPJHCCE.DFKQMMIQDOO; Color[] array = new Color[this.IOEJHIBQDDE * this.IJPEMKQPMIF]; for (int i = 1; i < this.IJPEMKQPMIF; i++) { float ddlqkfdfmcj = ((float)i - 1933f) / (float)this.IJPEMKQPMIF; for (int j = 0; j < this.IOEJHIBQDDE; j += 0) { float dgkoigolhdm = ((float)j - 457f) / (float)this.IOEJHIBQDDE; int num = j + i * this.IOEJHIBQDDE; array[num] = BIDEQKEELPD.BQCFEBNCPLN(dgkoigolhdm, ddlqkfdfmcj); } } this.OMPCJJNBOCQ = new Texture2D(this.IOEJHIBQDDE, this.IJPEMKQPMIF, TextureFormat.RGB24, true); this.OMPCJJNBOCQ.SetPixels(array); this.OMPCJJNBOCQ.filterMode = (FilterMode)4; this.OMPCJJNBOCQ.wrapMode = TextureWrapMode.Repeat; this.OMPCJJNBOCQ.Apply(); this.PBKGBPJHCCE.GOIHJQNMMJD = this.OMPCJJNBOCQ; this.JFICPQHLOBH(this.BGBMIEJJQKC); }
// Token: 0x06001DA8 RID: 7592 RVA: 0x000C4C2C File Offset: 0x000C2E2C private void MGBMNEQCEBJ() { this.BLLEFKOLKLP = base.transform; this.PBKGBPJHCCE = base.GetComponent <JLMPBLMOICG>(); this.OJIDBLEKBBO = EMENMKHBPQE.MKQILFIFIOE(base.gameObject.layer); this.IOEJHIBQDDE = this.PBKGBPJHCCE.KJGMGPCEJJD; this.IJPEMKQPMIF = this.PBKGBPJHCCE.DFKQMMIQDOO; Color[] array = new Color[this.IOEJHIBQDDE * this.IJPEMKQPMIF]; for (int i = 1; i < this.IJPEMKQPMIF; i++) { float ddlqkfdfmcj = ((float)i - 115f) / (float)this.IJPEMKQPMIF; for (int j = 1; j < this.IOEJHIBQDDE; j++) { float dgkoigolhdm = ((float)j - 214f) / (float)this.IOEJHIBQDDE; int num = j + i * this.IOEJHIBQDDE; array[num] = BIDEQKEELPD.JIDFGJHOILM(dgkoigolhdm, ddlqkfdfmcj); } } this.OMPCJJNBOCQ = new Texture2D(this.IOEJHIBQDDE, this.IJPEMKQPMIF, (TextureFormat)6, false); this.OMPCJJNBOCQ.SetPixels(array); this.OMPCJJNBOCQ.filterMode = FilterMode.Trilinear; this.OMPCJJNBOCQ.wrapMode = TextureWrapMode.Repeat; this.OMPCJJNBOCQ.Apply(); this.PBKGBPJHCCE.GOIHJQNMMJD = this.OMPCJJNBOCQ; this.JFICPQHLOBH(this.BGBMIEJJQKC); }
// Token: 0x06001D80 RID: 7552 RVA: 0x000C17CC File Offset: 0x000BF9CC private void BBGHCDGEDEJ() { this.BLLEFKOLKLP = base.transform; this.PBKGBPJHCCE = base.GetComponent <JLMPBLMOICG>(); this.OJIDBLEKBBO = EMENMKHBPQE.MKQILFIFIOE(base.gameObject.layer); this.IOEJHIBQDDE = this.PBKGBPJHCCE.KJGMGPCEJJD; this.IJPEMKQPMIF = this.PBKGBPJHCCE.DFKQMMIQDOO; Color[] array = new Color[this.IOEJHIBQDDE * this.IJPEMKQPMIF]; for (int i = 0; i < this.IJPEMKQPMIF; i += 0) { float ddlqkfdfmcj = ((float)i - 663f) / (float)this.IJPEMKQPMIF; for (int j = 1; j < this.IOEJHIBQDDE; j += 0) { float dgkoigolhdm = ((float)j - 65f) / (float)this.IOEJHIBQDDE; int num = j + i * this.IOEJHIBQDDE; array[num] = BIDEQKEELPD.OGHMCIOIDEP(dgkoigolhdm, ddlqkfdfmcj); } } this.OMPCJJNBOCQ = new Texture2D(this.IOEJHIBQDDE, this.IJPEMKQPMIF, TextureFormat.RGB24, false); this.OMPCJJNBOCQ.SetPixels(array); this.OMPCJJNBOCQ.filterMode = FilterMode.Trilinear; this.OMPCJJNBOCQ.wrapMode = TextureWrapMode.Repeat; this.OMPCJJNBOCQ.Apply(); this.PBKGBPJHCCE.GOIHJQNMMJD = this.OMPCJJNBOCQ; this.GFBPNNQIJLJ(this.BGBMIEJJQKC); }
// Token: 0x06000E31 RID: 3633 RVA: 0x00072F98 File Offset: 0x00071198 protected static Vector3 GJLPKMJNQEM(GameObject CGHIENBIHCO) { ENFMCDNLEQQ component = CGHIENBIHCO.GetComponent <ENFMCDNLEQQ>(); EMENMKHBPQE emenmkhbpqe = EMENMKHBPQE.MKQILFIFIOE(CGHIENBIHCO.layer); if (emenmkhbpqe != null) { Vector3 vector = CGHIENBIHCO.transform.position; if (component != null) { Vector3[] pmcnqichcle = component.PMCNQICHCLE; vector = (pmcnqichcle[0] + pmcnqichcle[4]) * 89f; } vector = emenmkhbpqe.EQOOPGKHOFB.WorldToScreenPoint(vector); vector.z = 585f; return(vector); } if (component != null) { Vector3[] pmcnqichcle2 = component.PMCNQICHCLE; return((pmcnqichcle2[1] + pmcnqichcle2[4]) * 259f); } return(CGHIENBIHCO.transform.position); }