internal unsafe extern static EEType *RhpGetArrayBaseType(EEType *pEEType);
internal unsafe extern static DispatchResolve.DispatchMap *RhpGetDispatchMap(EEType * pEEType);
public static unsafe uint RhGetEETypeHash(EETypePtr ptrEEType) { EEType *pEEType = ptrEEType.ToPointer(); return(pEEType->HashCode); }
private static void CreateInstanceGCDesc(TypeBuilderState state, EEType *pTemplateEEType, EEType *pEEType, int baseSize, int cbGCDesc, bool isValueType, bool isArray, bool isSzArray, int arrayRank) { var gcBitfield = state.InstanceGCLayout; if (isArray) { if (cbGCDesc != 0) { pEEType->HasGCPointers = true; if (state.IsArrayOfReferenceTypes) { IntPtr *gcDescStart = (IntPtr *)((byte *)pEEType - cbGCDesc); gcDescStart[0] = new IntPtr(-baseSize); gcDescStart[1] = new IntPtr(baseSize - sizeof(IntPtr)); gcDescStart[2] = new IntPtr(1); } else { CreateArrayGCDesc(gcBitfield, arrayRank, isSzArray, ((void **)pEEType) - 1); } } else { pEEType->HasGCPointers = false; } } else if (gcBitfield != null) { if (cbGCDesc != 0) { pEEType->HasGCPointers = true; CreateGCDesc(gcBitfield, baseSize, isValueType, false, ((void **)pEEType) - 1); } else { pEEType->HasGCPointers = false; } } else if (pTemplateEEType != null) { Buffer.MemoryCopy((byte *)pTemplateEEType - cbGCDesc, (byte *)pEEType - cbGCDesc, cbGCDesc, cbGCDesc); pEEType->HasGCPointers = pTemplateEEType->HasGCPointers; } else { pEEType->HasGCPointers = false; } }
public static unsafe bool RhIsNullable(EETypePtr ptrEEType) { EEType *pEEType = ptrEEType.ToPointer(); return(pEEType->IsNullable); }
public static unsafe bool RhHasReferenceFields(EETypePtr ptrEEType) { EEType *pEEType = ptrEEType.ToPointer(); return(pEEType->HasReferenceFields); }
// Returns true if the passed in EEType is the EEType for System.Array. // The binder sets a special CorElementType for this well known type internal static unsafe bool IsSystemArray(EEType *pEEType) { return(pEEType->CorElementType == CorElementType.ELEMENT_TYPE_ARRAY); }
public static unsafe bool RhHasCctor(EETypePtr ptrEEType) { EEType *pEEType = ptrEEType.ToPointer(); return(pEEType->HasCctor); }
protected override TypeFlags ComputeTypeFlags(TypeFlags mask) { TypeFlags flags = 0; if ((mask & TypeFlags.CategoryMask) != 0) { unsafe { EEType *eetype = _genericTypeDefinition.ToEETypePtr(); if (eetype->IsValueType) { if (eetype->CorElementType == 0) { flags |= TypeFlags.ValueType; } else { if (eetype->BaseType == typeof(System.Enum).TypeHandle.ToEETypePtr()) { flags |= TypeFlags.Enum; } else { // Primitive type. if (eetype->CorElementType <= CorElementType.ELEMENT_TYPE_U8) { flags |= (TypeFlags)eetype->CorElementType; } else { switch (eetype->CorElementType) { case CorElementType.ELEMENT_TYPE_I: flags |= TypeFlags.IntPtr; break; case CorElementType.ELEMENT_TYPE_U: flags |= TypeFlags.UIntPtr; break; case CorElementType.ELEMENT_TYPE_R4: flags |= TypeFlags.Single; break; case CorElementType.ELEMENT_TYPE_R8: flags |= TypeFlags.Double; break; default: throw new BadImageFormatException(); } } } } } else if (eetype->IsInterface) { flags |= TypeFlags.Interface; } else { flags |= TypeFlags.Class; } } } if ((mask & TypeFlags.IsByRefLikeComputed) != 0) { flags |= TypeFlags.IsByRefLikeComputed; unsafe { EEType *eetype = _genericTypeDefinition.ToEETypePtr(); if (eetype->IsByRefLike) { flags |= TypeFlags.IsByRefLike; } } } return(flags); }
/// <summary> /// Return true if both types are good for simple casting: canonical, no related type via IAT, no generic variance /// </summary> internal static bool BothSimpleCasting(EEType *pThis, EEType *pOther) { return(((pThis->_usFlags | pOther->_usFlags) & (ushort)EETypeFlags.ComplexCastingMask) == (ushort)EETypeKind.CanonicalEEType); }
internal extern static unsafe IntPtr RhpGetICastableGetImplTypeMethod(EEType *pEEType);
internal extern static unsafe IntPtr RhpGetICastableIsInstanceOfInterfaceMethod(EEType *pEEType);
internal extern static unsafe EEType *RhpGetNullableEEType(EEType *pEEType);
internal extern static unsafe byte RhpGetNullableEETypeValueOffset(EEType *pEEType);
internal void SetToCloneOf(EEType *pOrigType) { Debug.Assert((_usFlags & (ushort)EETypeFlags.EETypeKindMask) == 0, "should be a canonical type"); _usFlags |= (ushort)EETypeKind.ClonedEEType; _relatedType._pCanonicalType = pOrigType; }
public static unsafe bool RhIsDynamicType(EETypePtr ptrEEType) { EEType *pEEType = ptrEEType.ToPointer(); return(pEEType->IsDynamicType); }
internal static unsafe void SetEEType(IntPtr obj, EEType *type) { Platform.CopyMemory(obj, (IntPtr)(&type), (ulong)sizeof(IntPtr)); }
public static unsafe bool RhIsArray(EETypePtr ptrEEType) { EEType *pEEType = ptrEEType.ToPointer(); return(pEEType->IsArray); }
/// <summary> /// Add the results of a CastableObject call to the cache if possible. (OOM errors may cause caching failure. An OOM is specified not /// to introduce new failure points though.) /// </summary> internal static unsafe void AddToCastableCache(ICastableObject castableObject, EEType *interfaceType, object objectForType) { CastableObjectCacheEntry <object>[] cache = Unsafe.As <CastableObject>(castableObject).Cache; bool setNewCache = false; // If there is no cache, allocate one if (cache == null) { try { cache = new CastableObjectCacheEntry <object> [8]; } catch (OutOfMemoryException) { // Failed to allocate a cache. That is fine, simply return. return; } setNewCache = true; } // Expand old cache if it isn't big enough. if (GetCachePopulation(cache) > (cache.Length / 2)) { setNewCache = true; CastableObjectCacheEntry <object>[] oldCache = cache; try { cache = new CastableObjectCacheEntry <object> [oldCache.Length * 2]; } catch (OutOfMemoryException) { // Failed to allocate a bigger cache. That is fine, keep the old one. } for (int i = 0; i < oldCache.Length; i++) { if (oldCache[i].Key != default(IntPtr)) { AddToExistingCache(cache, oldCache[i].Key, oldCache[i].Value); } } } AddToExistingCache(cache, new IntPtr(interfaceType), objectForType); if (setNewCache) { Unsafe.As <CastableObject>(castableObject).Cache = cache; } return; }
public static unsafe EETypePtr RhGetNullableType(EETypePtr ptrEEType) { EEType *pEEType = ptrEEType.ToPointer(); return(new EETypePtr((IntPtr)pEEType->GetNullableType())); }
internal static unsafe object GetCastableTargetIfPossible(ICastableObject castableObject, EEType *interfaceType, bool produceException, ref Exception exception) { CastableObjectCacheEntry <object>[] cache = Unsafe.As <CastableObject>(castableObject).Cache; object targetObjectInitial = null; if (cache != null) { targetObjectInitial = CacheLookup(cache, new IntPtr(interfaceType)); if (targetObjectInitial != null) { if (targetObjectInitial != s_castFailCanary) { return(targetObjectInitial); } else if (!produceException) { return(null); } } } // Call into the object to determine if the runtime can perform the cast. This will return null if it fails. object targetObject = castableObject.CastToInterface(new EETypePtr(new IntPtr(interfaceType)), produceException, out exception); // If the target object is null, and that result has already been cached, just return null now. // Otherwise, we need to store the canary in the cache so future failing "is" checks can be fast if (targetObject == null) { if (targetObjectInitial != null) { return(null); } else { targetObject = s_castFailCanary; } } InternalCalls.RhpAcquireCastCacheLock(); // Assuming we reach here, we should attempt to add the newly discovered targetObject to the per-object cache // First, check to see if something is already there // we may have replaced the cache object since the earlier acquisition in this method. Re-acquire the cache object // here. cache = Unsafe.As <CastableObject>(castableObject).Cache; object targetObjectInCache = null; if (cache != null) { targetObjectInCache = CacheLookup(cache, new IntPtr(interfaceType)); } if (targetObjectInCache == null) { // If the target object still isn't in the cache by this point, add it now AddToCastableCache(castableObject, interfaceType, targetObject); targetObjectInCache = targetObject; } InternalCalls.RhpReleaseCastCacheLock(); if (targetObjectInCache != s_castFailCanary) { return(targetObjectInCache); } else { return(null); } }
public static unsafe byte RhGetCorElementType(EETypePtr ptrEEType) { EEType *pEEType = ptrEEType.ToPointer(); return((byte)pEEType->CorElementType); }
public static unsafe EETypePtr RhGetRelatedParameterType(EETypePtr ptrEEType) { EEType *pEEType = ptrEEType.ToPointer(); return(new EETypePtr((IntPtr)pEEType->RelatedParameterType)); }
private static void CreateEETypeWorker(EEType *pTemplateEEType, UInt32 hashCodeOfNewType, int arity, bool requireVtableSlotMapping, TypeBuilderState state) { bool successful = false; IntPtr eeTypePtrPlusGCDesc = IntPtr.Zero; IntPtr dynamicDispatchMapPtr = IntPtr.Zero; DynamicModule *dynamicModulePtr = null; try { Debug.Assert((pTemplateEEType != null) || (state.TypeBeingBuilt as MetadataType != null)); // In some situations involving arrays we can find as a template a dynamically generated type. // In that case, the correct template would be the template used to create the dynamic type in the first // place. if (pTemplateEEType != null && pTemplateEEType->IsDynamicType) { pTemplateEEType = pTemplateEEType->DynamicTemplateType; } ModuleInfo moduleInfo = TypeLoaderEnvironment.GetModuleInfoForType(state.TypeBeingBuilt); dynamicModulePtr = moduleInfo.DynamicModulePtr; Debug.Assert(dynamicModulePtr != null); bool requiresDynamicDispatchMap = requireVtableSlotMapping && (pTemplateEEType != null) && pTemplateEEType->HasDispatchMap; uint valueTypeFieldPaddingEncoded = 0; int baseSize = 0; bool isValueType; bool hasFinalizer; bool isNullable; bool isArray; bool isGeneric; ushort componentSize = 0; ushort flags; ushort runtimeInterfacesLength = 0; bool isGenericEETypeDef = false; bool isAbstractClass; #if EETYPE_TYPE_MANAGER IntPtr typeManager = IntPtr.Zero; #endif if (state.RuntimeInterfaces != null) { runtimeInterfacesLength = checked ((ushort)state.RuntimeInterfaces.Length); } if (pTemplateEEType != null) { valueTypeFieldPaddingEncoded = EEType.ComputeValueTypeFieldPaddingFieldValue( pTemplateEEType->ValueTypeFieldPadding, (uint)pTemplateEEType->FieldAlignmentRequirement); baseSize = (int)pTemplateEEType->BaseSize; isValueType = pTemplateEEType->IsValueType; hasFinalizer = pTemplateEEType->IsFinalizable; isNullable = pTemplateEEType->IsNullable; componentSize = pTemplateEEType->ComponentSize; flags = pTemplateEEType->Flags; isArray = pTemplateEEType->IsArray; isGeneric = pTemplateEEType->IsGeneric; isAbstractClass = pTemplateEEType->IsAbstract && !pTemplateEEType->IsInterface; #if EETYPE_TYPE_MANAGER typeManager = pTemplateEEType->PointerToTypeManager; #endif Debug.Assert(pTemplateEEType->NumInterfaces == runtimeInterfacesLength); } else if (state.TypeBeingBuilt.IsGenericDefinition) { flags = (ushort)EETypeKind.GenericTypeDefEEType; isValueType = state.TypeBeingBuilt.IsValueType; if (isValueType) { flags |= (ushort)EETypeFlags.ValueTypeFlag; } if (state.TypeBeingBuilt.IsInterface) { flags |= (ushort)EETypeFlags.IsInterfaceFlag; } hasFinalizer = false; isArray = false; isNullable = false; isGeneric = false; isGenericEETypeDef = true; isAbstractClass = false; componentSize = checked ((ushort)state.TypeBeingBuilt.Instantiation.Length); baseSize = 0; } else { isValueType = state.TypeBeingBuilt.IsValueType; hasFinalizer = state.TypeBeingBuilt.HasFinalizer; isNullable = state.TypeBeingBuilt.GetTypeDefinition().IsNullable; flags = EETypeBuilderHelpers.ComputeFlags(state.TypeBeingBuilt); isArray = false; isGeneric = state.TypeBeingBuilt.HasInstantiation; isAbstractClass = (state.TypeBeingBuilt is MetadataType) && ((MetadataType)state.TypeBeingBuilt).IsAbstract && !state.TypeBeingBuilt.IsInterface; if (state.TypeBeingBuilt.HasVariance) { state.GenericVarianceFlags = new int[state.TypeBeingBuilt.Instantiation.Length]; int i = 0; foreach (GenericParameterDesc gpd in state.TypeBeingBuilt.GetTypeDefinition().Instantiation) { state.GenericVarianceFlags[i] = (int)gpd.Variance; i++; } Debug.Assert(i == state.GenericVarianceFlags.Length); } } // TODO! Change to if template is Universal or non-Existent if (state.TypeSize.HasValue) { baseSize = state.TypeSize.Value; int baseSizeBeforeAlignment = baseSize; baseSize = MemoryHelpers.AlignUp(baseSize, IntPtr.Size); if (isValueType) { // Compute the valuetype padding size based on size before adding the object type pointer field to the size uint cbValueTypeFieldPadding = (uint)(baseSize - baseSizeBeforeAlignment); // Add Object type pointer field to base size baseSize += IntPtr.Size; valueTypeFieldPaddingEncoded = (uint)EEType.ComputeValueTypeFieldPaddingFieldValue(cbValueTypeFieldPadding, (uint)state.FieldAlignment.Value); } // Minimum base size is 3 pointers, and requires us to bump the size of an empty class type if (baseSize <= IntPtr.Size) { // ValueTypes should already have had their size bumped up by the normal type layout process Debug.Assert(!isValueType); baseSize += IntPtr.Size; } // Add sync block skew baseSize += IntPtr.Size; // Minimum basesize is 3 pointers Debug.Assert(baseSize >= (IntPtr.Size * 3)); } // Optional fields encoding int cbOptionalFieldsSize; OptionalFieldsRuntimeBuilder optionalFields; { optionalFields = new OptionalFieldsRuntimeBuilder(pTemplateEEType != null ? pTemplateEEType->OptionalFieldsPtr : null); UInt32 rareFlags = optionalFields.GetFieldValue(EETypeOptionalFieldTag.RareFlags, 0); rareFlags |= (uint)EETypeRareFlags.IsDynamicTypeFlag; // Set the IsDynamicTypeFlag rareFlags &= ~(uint)EETypeRareFlags.NullableTypeViaIATFlag; // Remove the NullableTypeViaIATFlag flag rareFlags &= ~(uint)EETypeRareFlags.HasSealedVTableEntriesFlag; // Remove the HasSealedVTableEntriesFlag // we'll set IsDynamicTypeWithSealedVTableEntriesFlag instead // Set the IsDynamicTypeWithSealedVTableEntriesFlag if needed if (state.NumSealedVTableEntries > 0) { rareFlags |= (uint)EETypeRareFlags.IsDynamicTypeWithSealedVTableEntriesFlag; } if (requiresDynamicDispatchMap) { rareFlags |= (uint)EETypeRareFlags.HasDynamicallyAllocatedDispatchMapFlag; } if (state.NonGcDataSize != 0) { rareFlags |= (uint)EETypeRareFlags.IsDynamicTypeWithNonGcStatics; } if (state.GcDataSize != 0) { rareFlags |= (uint)EETypeRareFlags.IsDynamicTypeWithGcStatics; } if (state.ThreadDataSize != 0) { rareFlags |= (uint)EETypeRareFlags.IsDynamicTypeWithThreadStatics; } #if ARM if (state.FieldAlignment == 8) { rareFlags |= (uint)EETypeRareFlags.RequiresAlign8Flag; } else { rareFlags &= ~(uint)EETypeRareFlags.RequiresAlign8Flag; } if (state.IsHFA) { rareFlags |= (uint)EETypeRareFlags.IsHFAFlag; } else { rareFlags &= ~(uint)EETypeRareFlags.IsHFAFlag; } #endif if (state.HasStaticConstructor) { rareFlags |= (uint)EETypeRareFlags.HasCctorFlag; } else { rareFlags &= ~(uint)EETypeRareFlags.HasCctorFlag; } if (isAbstractClass) { rareFlags |= (uint)EETypeRareFlags.IsAbstractClassFlag; } else { rareFlags &= ~(uint)EETypeRareFlags.IsAbstractClassFlag; } rareFlags |= (uint)EETypeRareFlags.HasDynamicModuleFlag; optionalFields.SetFieldValue(EETypeOptionalFieldTag.RareFlags, rareFlags); // Dispatch map is fetched either from template type, or from the dynamically allocated DispatchMap field optionalFields.ClearField(EETypeOptionalFieldTag.DispatchMap); optionalFields.ClearField(EETypeOptionalFieldTag.ValueTypeFieldPadding); if (valueTypeFieldPaddingEncoded != 0) { optionalFields.SetFieldValue(EETypeOptionalFieldTag.ValueTypeFieldPadding, valueTypeFieldPaddingEncoded); } // Compute size of optional fields encoding cbOptionalFieldsSize = optionalFields.Encode(); Debug.Assert(cbOptionalFieldsSize > 0); } // Note: The number of vtable slots on the EEType to create is not necessary equal to the number of // vtable slots on the template type for universal generics (see ComputeVTableLayout) ushort numVtableSlots = state.NumVTableSlots; // Compute the EEType size and allocate it EEType *pEEType; { // In order to get the size of the EEType to allocate we need the following information // 1) The number of VTable slots (from the TypeBuilderState) // 2) The number of Interfaces (from the template) // 3) Whether or not there is a finalizer (from the template) // 4) Optional fields size // 5) Whether or not the type is nullable (from the template) // 6) Whether or not the type has sealed virtuals (from the TypeBuilderState) int cbEEType = (int)EEType.GetSizeofEEType( numVtableSlots, runtimeInterfacesLength, hasFinalizer, true, isNullable, state.NumSealedVTableEntries > 0, isGeneric, state.NonGcDataSize != 0, state.GcDataSize != 0, state.ThreadDataSize != 0); // Dynamic types have an extra pointer-sized field that contains a pointer to their template type cbEEType += IntPtr.Size; // Check if we need another pointer sized field for a dynamic DispatchMap cbEEType += (requiresDynamicDispatchMap ? IntPtr.Size : 0); // Add another pointer sized field for a DynamicModule cbEEType += IntPtr.Size; int cbGCDesc = GetInstanceGCDescSize(state, pTemplateEEType, isValueType, isArray); int cbGCDescAligned = MemoryHelpers.AlignUp(cbGCDesc, IntPtr.Size); // Allocate enough space for the EEType + gcDescSize eeTypePtrPlusGCDesc = MemoryHelpers.AllocateMemory(cbGCDescAligned + cbEEType + cbOptionalFieldsSize); // Get the EEType pointer, and the template EEType pointer pEEType = (EEType *)(eeTypePtrPlusGCDesc + cbGCDescAligned); state.HalfBakedRuntimeTypeHandle = pEEType->ToRuntimeTypeHandle(); // Set basic EEType fields pEEType->ComponentSize = componentSize; pEEType->Flags = flags; pEEType->BaseSize = (uint)baseSize; pEEType->NumVtableSlots = numVtableSlots; pEEType->NumInterfaces = runtimeInterfacesLength; pEEType->HashCode = hashCodeOfNewType; #if EETYPE_TYPE_MANAGER pEEType->PointerToTypeManager = typeManager; #endif // Write the GCDesc bool isSzArray = isArray ? state.ArrayRank < 1 : false; int arrayRank = isArray ? state.ArrayRank.Value : 0; CreateInstanceGCDesc(state, pTemplateEEType, pEEType, baseSize, cbGCDesc, isValueType, isArray, isSzArray, arrayRank); Debug.Assert(pEEType->HasGCPointers == (cbGCDesc != 0)); #if GENERICS_FORCE_USG if (state.NonUniversalTemplateType != null) { Debug.Assert(state.NonUniversalInstanceGCDescSize == cbGCDesc, "Non-universal instance GCDesc size not matching with universal GCDesc size!"); Debug.Assert(cbGCDesc == 0 || pEEType->HasGCPointers); // The TestGCDescsForEquality helper will compare 2 GCDescs for equality, 4 bytes at a time (GCDesc contents treated as integers), and will read the // GCDesc data in *reverse* order for instance GCDescs (subtracts 4 from the pointer values at each iteration). // - For the first GCDesc, we use (pEEType - 4) to point to the first 4-byte integer directly preceeding the EEType // - For the second GCDesc, given that the state.NonUniversalInstanceGCDesc already points to the first byte preceeding the template EEType, we // subtract 3 to point to the first 4-byte integer directly preceeding the template EEtype TestGCDescsForEquality(new IntPtr((byte *)pEEType - 4), state.NonUniversalInstanceGCDesc - 3, cbGCDesc, true); } #endif // Copy the encoded optional fields buffer to the newly allocated memory, and update the OptionalFields field on the EEType // It is important to set the optional fields first on the newly created EEType, because all other 'setters' // will assert that the type is dynamic, just to make sure we are not making any changes to statically compiled types pEEType->OptionalFieldsPtr = (byte *)pEEType + cbEEType; optionalFields.WriteToEEType(pEEType, cbOptionalFieldsSize); #if CORERT pEEType->PointerToTypeManager = PermanentAllocatedMemoryBlobs.GetPointerToIntPtr(moduleInfo.Handle.GetIntPtrUNSAFE()); #endif pEEType->DynamicModule = dynamicModulePtr; // Copy VTable entries from template type int numSlotsFilled = 0; IntPtr *pVtable = (IntPtr *)((byte *)pEEType + sizeof(EEType)); if (pTemplateEEType != null) { IntPtr *pTemplateVtable = (IntPtr *)((byte *)pTemplateEEType + sizeof(EEType)); for (int i = 0; i < pTemplateEEType->NumVtableSlots; i++) { int vtableSlotInDynamicType = requireVtableSlotMapping ? state.VTableSlotsMapping.GetVTableSlotInTargetType(i) : i; if (vtableSlotInDynamicType != -1) { Debug.Assert(vtableSlotInDynamicType < numVtableSlots); IntPtr dictionaryPtrValue; if (requireVtableSlotMapping && state.VTableSlotsMapping.IsDictionarySlot(i, out dictionaryPtrValue)) { // This must be the dictionary pointer value of one of the base types of the // current universal generic type being constructed. pVtable[vtableSlotInDynamicType] = dictionaryPtrValue; // Assert that the current template vtable slot is also a NULL value since all // universal generic template types have NULL dictionary slot values in their vtables Debug.Assert(pTemplateVtable[i] == IntPtr.Zero); } else { pVtable[vtableSlotInDynamicType] = pTemplateVtable[i]; } numSlotsFilled++; } } } else if (isGenericEETypeDef) { // If creating a Generic Type Definition Debug.Assert(pEEType->NumVtableSlots == 0); } else { #if SUPPORTS_NATIVE_METADATA_TYPE_LOADING // Dynamically loaded type // Fill the vtable with vtable resolution thunks in all slots except for // the dictionary slots, which should be filled with dictionary pointers if those // dictionaries are already published. TypeDesc nextTypeToExamineForDictionarySlot = state.TypeBeingBuilt; TypeDesc typeWithDictionary; int nextDictionarySlot = GetMostDerivedDictionarySlot(ref nextTypeToExamineForDictionarySlot, out typeWithDictionary); for (int iSlot = pEEType->NumVtableSlots - 1; iSlot >= 0; iSlot--) { bool isDictionary = iSlot == nextDictionarySlot; if (!isDictionary) { pVtable[iSlot] = LazyVTableResolver.GetThunkForSlot(iSlot); } else { if (typeWithDictionary.RetrieveRuntimeTypeHandleIfPossible()) { pVtable[iSlot] = typeWithDictionary.RuntimeTypeHandle.GetDictionary(); } nextDictionarySlot = GetMostDerivedDictionarySlot(ref nextTypeToExamineForDictionarySlot, out typeWithDictionary); } numSlotsFilled++; } #else Environment.FailFast("Template type loader is null, but metadata based type loader is not in use"); #endif } Debug.Assert(numSlotsFilled == numVtableSlots); // Copy Pointer to finalizer method from the template type if (hasFinalizer) { if (pTemplateEEType != null) { pEEType->FinalizerCode = pTemplateEEType->FinalizerCode; } else { #if SUPPORTS_NATIVE_METADATA_TYPE_LOADING pEEType->FinalizerCode = LazyVTableResolver.GetFinalizerThunk(); #else Environment.FailFast("Template type loader is null, but metadata based type loader is not in use"); #endif } } } // Copy the sealed vtable entries if they exist on the template type if (state.NumSealedVTableEntries > 0) { state.HalfBakedSealedVTable = MemoryHelpers.AllocateMemory((int)state.NumSealedVTableEntries * IntPtr.Size); UInt32 cbSealedVirtualSlotsTypeOffset = pEEType->GetFieldOffset(EETypeField.ETF_SealedVirtualSlots); *((IntPtr *)((byte *)pEEType + cbSealedVirtualSlotsTypeOffset)) = state.HalfBakedSealedVTable; for (UInt16 i = 0; i < state.NumSealedVTableEntries; i++) { IntPtr value = pTemplateEEType->GetSealedVirtualSlot(i); pEEType->SetSealedVirtualSlot(value, i); } } // Create a new DispatchMap for the type if (requiresDynamicDispatchMap) { DispatchMap *pTemplateDispatchMap = (DispatchMap *)RuntimeAugments.GetDispatchMapForType(pTemplateEEType->ToRuntimeTypeHandle()); dynamicDispatchMapPtr = MemoryHelpers.AllocateMemory(pTemplateDispatchMap->Size); UInt32 cbDynamicDispatchMapOffset = pEEType->GetFieldOffset(EETypeField.ETF_DynamicDispatchMap); *((IntPtr *)((byte *)pEEType + cbDynamicDispatchMapOffset)) = dynamicDispatchMapPtr; DispatchMap *pDynamicDispatchMap = (DispatchMap *)dynamicDispatchMapPtr; pDynamicDispatchMap->NumEntries = pTemplateDispatchMap->NumEntries; for (int i = 0; i < pTemplateDispatchMap->NumEntries; i++) { DispatchMap.DispatchMapEntry *pTemplateEntry = (*pTemplateDispatchMap)[i]; DispatchMap.DispatchMapEntry *pDynamicEntry = (*pDynamicDispatchMap)[i]; pDynamicEntry->_usInterfaceIndex = pTemplateEntry->_usInterfaceIndex; pDynamicEntry->_usInterfaceMethodSlot = pTemplateEntry->_usInterfaceMethodSlot; if (pTemplateEntry->_usImplMethodSlot < pTemplateEEType->NumVtableSlots) { pDynamicEntry->_usImplMethodSlot = (ushort)state.VTableSlotsMapping.GetVTableSlotInTargetType(pTemplateEntry->_usImplMethodSlot); Debug.Assert(pDynamicEntry->_usImplMethodSlot < numVtableSlots); } else { // This is an entry in the sealed vtable. We need to adjust the slot number based on the number of vtable slots // in the dynamic EEType pDynamicEntry->_usImplMethodSlot = (ushort)(pTemplateEntry->_usImplMethodSlot - pTemplateEEType->NumVtableSlots + numVtableSlots); Debug.Assert(state.NumSealedVTableEntries > 0 && pDynamicEntry->_usImplMethodSlot >= numVtableSlots && (pDynamicEntry->_usImplMethodSlot - numVtableSlots) < state.NumSealedVTableEntries); } } } if (pTemplateEEType != null) { pEEType->DynamicTemplateType = pTemplateEEType; } else { // Use object as the template type for non-template based EETypes. This will // allow correct Module identification for types. if (state.TypeBeingBuilt.HasVariance) { // TODO! We need to have a variant EEType here if the type has variance, as the // CreateGenericInstanceDescForType requires it. However, this is a ridiculous api surface // When we remove GenericInstanceDescs from the product, get rid of this weird special // case pEEType->DynamicTemplateType = typeof(IEnumerable <int>).TypeHandle.ToEETypePtr(); } else { pEEType->DynamicTemplateType = typeof(object).TypeHandle.ToEETypePtr(); } } int nonGCStaticDataOffset = 0; if (!isArray && !isGenericEETypeDef) { nonGCStaticDataOffset = state.HasStaticConstructor ? -TypeBuilder.ClassConstructorOffset : 0; // create GC desc if (state.GcDataSize != 0 && state.GcStaticDesc == IntPtr.Zero) { int cbStaticGCDesc; state.GcStaticDesc = CreateStaticGCDesc(state.StaticGCLayout, out state.AllocatedStaticGCDesc, out cbStaticGCDesc); #if GENERICS_FORCE_USG TestGCDescsForEquality(state.GcStaticDesc, state.NonUniversalStaticGCDesc, cbStaticGCDesc, false); #endif } if (state.ThreadDataSize != 0 && state.ThreadStaticDesc == IntPtr.Zero) { int cbThreadStaticGCDesc; state.ThreadStaticDesc = CreateStaticGCDesc(state.ThreadStaticGCLayout, out state.AllocatedThreadStaticGCDesc, out cbThreadStaticGCDesc); #if GENERICS_FORCE_USG TestGCDescsForEquality(state.ThreadStaticDesc, state.NonUniversalThreadStaticGCDesc, cbThreadStaticGCDesc, false); #endif } // If we have a class constructor, our NonGcDataSize MUST be non-zero Debug.Assert(!state.HasStaticConstructor || (state.NonGcDataSize != 0)); } if (isGeneric) { if (!RuntimeAugments.CreateGenericInstanceDescForType(*(RuntimeTypeHandle *)&pEEType, arity, state.NonGcDataSize, nonGCStaticDataOffset, state.GcDataSize, (int)state.ThreadStaticOffset, state.GcStaticDesc, state.ThreadStaticDesc, state.GenericVarianceFlags)) { throw new OutOfMemoryException(); } } else { Debug.Assert(arity == 0 || isGenericEETypeDef); // We don't need to report the non-gc and gc static data regions and allocate them for non-generics, // as we currently place these fields directly into the image if (!isGenericEETypeDef && state.ThreadDataSize != 0) { // Types with thread static fields ALWAYS get a GID. The GID is used to perform GC // and lifetime management of the thread static data. However, these GIDs are only used for that // so the specified GcDataSize, etc are 0 if (!RuntimeAugments.CreateGenericInstanceDescForType(*(RuntimeTypeHandle *)&pEEType, 0, 0, 0, 0, (int)state.ThreadStaticOffset, IntPtr.Zero, state.ThreadStaticDesc, null)) { throw new OutOfMemoryException(); } } } if (state.Dictionary != null) { state.HalfBakedDictionary = state.Dictionary.Allocate(); } Debug.Assert(!state.HalfBakedRuntimeTypeHandle.IsNull()); Debug.Assert((state.NumSealedVTableEntries == 0 && state.HalfBakedSealedVTable == IntPtr.Zero) || (state.NumSealedVTableEntries > 0 && state.HalfBakedSealedVTable != IntPtr.Zero)); Debug.Assert((state.Dictionary == null && state.HalfBakedDictionary == IntPtr.Zero) || (state.Dictionary != null && state.HalfBakedDictionary != IntPtr.Zero)); successful = true; } finally { if (!successful) { if (eeTypePtrPlusGCDesc != IntPtr.Zero) { MemoryHelpers.FreeMemory(eeTypePtrPlusGCDesc); } if (dynamicDispatchMapPtr != IntPtr.Zero) { MemoryHelpers.FreeMemory(dynamicDispatchMapPtr); } if (state.HalfBakedSealedVTable != IntPtr.Zero) { MemoryHelpers.FreeMemory(state.HalfBakedSealedVTable); } if (state.HalfBakedDictionary != IntPtr.Zero) { MemoryHelpers.FreeMemory(state.HalfBakedDictionary); } if (state.AllocatedStaticGCDesc) { MemoryHelpers.FreeMemory(state.GcStaticDesc); } if (state.AllocatedThreadStaticGCDesc) { MemoryHelpers.FreeMemory(state.ThreadStaticDesc); } } } }
public static unsafe EETypePtr RhGetNonArrayBaseType(EETypePtr ptrEEType) { EEType *pEEType = ptrEEType.ToPointer(); return(new EETypePtr((IntPtr)pEEType->NonArrayBaseType)); }
internal unsafe extern static void RhUnbox(object obj, void *pData, EEType *pUnboxToEEType);
public static unsafe ushort RhGetComponentSize(EETypePtr ptrEEType) { EEType *pEEType = ptrEEType.ToPointer(); return(pEEType->ComponentSize); }
internal unsafe extern static bool RhpHasDispatchMap(EEType *pEETypen);
public static unsafe uint RhGetNumInterfaces(EETypePtr ptrEEType) { EEType *pEEType = ptrEEType.ToPointer(); return((uint)pEEType->NumInterfaces); }
private static bool ShouldTypedClauseCatchThisException(object exception, EEType* pClauseType) { if (TypeCast.IsInstanceOfClass(exception, pClauseType) != null) return true; if (s_pLowLevelObjectType == null) { // TODO: Avoid allocating here as that may fail s_pLowLevelObjectType = new System.Object().EEType; } // This allows the typical try { } catch { }--which expands to a typed catch of System.Object--to work on // all objects when the clause is in the low level runtime code. This special case is needed because // objects from foreign type systems are sometimes throw back up at runtime code and this is the only way // to catch them outside of having a filter with no type check in it, which isn't currently possible to // write in C#. See https://github.com/dotnet/roslyn/issues/4388 if (pClauseType->IsEquivalentTo(s_pLowLevelObjectType)) return true; return false; }
internal extern static unsafe UInt32 RhpGetEETypeRareFlags(EEType *pEEType);