void init4Upgrade4Publish() { AssetDatabase.Refresh(); Hashtable tmpResVer = ECLCreateVerCfg.create2Map("Assets/" + ECLProjectManager.data.name + "/upgradeRes4Publish"); Hashtable lastResVer = ECLProjectManager.getLastUpgradeMd5Ver(); string key = ""; ECLResInfor ri = null; Hashtable needUpgradeRes = new Hashtable(); foreach (DictionaryEntry cell in tmpResVer) { key = cell.Key.ToString().Replace("/upgradeRes/", "/upgradeRes4Publish/"); if (lastResVer [key] == null || string.Compare(cell.Value.ToString(), lastResVer [key].ToString()) != 0) { needUpgradeRes [key] = true; } } int count = datas.Count; for (int i = 0; i < count; i++) { ri = (ECLResInfor)(datas [i]); if (needUpgradeRes [ri.relativePath] != null) { ri.selected = true; } else { ri.selected = false; } } }
public static void show4Upgrade(string rootPath, Callback callback, Callback callback2) { ECLGUIResList window = ScriptableWizard.DisplayWizard <ECLGUIResList> ("Res List"); // Rect rect = window.position; // rect.x = -Screen.width - Screen.width / 4; // rect.y = Screen.height / 2 - Screen.height / 4; // rect.width = Screen.width / 2; // rect.height = Screen.height / 2; // Vector2 size = Handles.GetMainGameViewSize (); // rect = new Rect (-size.x/2, size.y / 2 - size.y / 4, size.x / 2, size.y / 2); // window.position = rect; window.title = "Upgrade资源列表"; window.rootPath = rootPath; window.callback = callback; window.callback2 = callback2; window.totalFiles = 0; window.datas.Clear(); window.selectedDatas.Clear(); window.resLastUpgradeVer = ECLProjectManager.getLastUpgradeVer(); window.initData(rootPath, 0); window.init4Upgrade4Publish(); window.Show(); }
public static void show4PublishSeting(string rootPath, string publishConfig, Callback callback, Callback callback2) { ECLGUIResList window = ScriptableWizard.DisplayWizard <ECLGUIResList> ("Res List"); // Rect rect = window.position; // // rect = new Rect (-Screen.width/2, Screen.height / 2 - Screen.height / 4, Screen.width / 2, Screen.height / 2); // rect.x = -Screen.width - Screen.width / 4; // rect.y = Screen.height / 2 - Screen.height / 4; // rect.width = Screen.width / 2; // rect.height = Screen.height / 2; // window.position = rect; window.title = "资源列表"; window.rootPath = rootPath; window.callback = callback; window.callback2 = callback2; window.totalFiles = 0; window.datas.Clear(); window.selectedDatas.Clear(); window.resLastUpgradeVer = ECLProjectManager.getLastUpgradeVer(); window.initData(rootPath, 0); window.init4PublishSetting(publishConfig); // window.ShowPopup (); window.Show(); }
public static void show(string rootPath, Callback callback, Callback callback2) { ECLGUIResList window = ScriptableWizard.DisplayWizard <ECLGUIResList> ("Res List"); // if (window == null) { // window = new ECLGUIResList (); // } // window.position = new Rect (Screen.width / 2 - Screen.width / 4, Screen.height / 2 - Screen.height / 4, Screen.width / 2, Screen.height / 2); window.title = "资源列表"; window.rootPath = rootPath; window.callback = callback; window.callback2 = callback2; window.totalFiles = 0; window.datas.Clear(); window.selectedDatas.Clear(); window.resLastUpgradeVer = ECLProjectManager.getLastUpgradeVer(); window.initData(rootPath, 0); window.Show(); }
void init4PublishSetting(string oldPublishPath) { AssetDatabase.Refresh(); string publishVerPath = ""; if (string.IsNullOrEmpty(oldPublishPath)) { publishVerPath = Application.dataPath + "/" + ECLProjectManager.ver4Publish; } else { publishVerPath = oldPublishPath; } Hashtable oldSettingCfg = ECLProjectManager.fileToMap(publishVerPath); string key = ""; ECLResInfor ri = null; Hashtable needUpgradeRes = new Hashtable(); foreach (DictionaryEntry cell in oldSettingCfg) { key = cell.Key.ToString().Replace("/upgradeRes/", "/upgradeRes4Publish/"); needUpgradeRes [key] = true; } int count = datas.Count; for (int i = 0; i < count; i++) { ri = (ECLResInfor)(datas [i]); if (needUpgradeRes [ri.relativePath] != null) { ri.selected = true; } else { ri.selected = false; } } }
static void doCreate(string path, Hashtable lastOtherVer, Hashtable lastPriorityVer, Hashtable lastCfgdataVer, ref Hashtable outMap) { string[] fileEntries = Directory.GetFiles(path); string extension = ""; string filePath = ""; string md5Str = ""; foreach (string fileName in fileEntries) { extension = Path.GetExtension(fileName); if (ECLEditorUtl.isIgnoreFile(fileName)) { continue; } filePath = filter(fileName); filePath = filePath.Replace("\\", "/"); filePath = filePath.Replace("/upgradeRes4Publish/", "/upgradeRes/"); if (ECLProjectManager.isModified(fileName)) { md5Str = Utl.MD5Encrypt(File.ReadAllBytes(fileName)); } else { md5Str = MapEx.getString(lastOtherVer, filePath); if (string.IsNullOrEmpty(md5Str)) { md5Str = MapEx.getString(lastPriorityVer, filePath); } else if (string.IsNullOrEmpty(md5Str)) { md5Str = MapEx.getString(lastCfgdataVer, filePath); } } outMap [filePath] = md5Str; } string[] dirEntries = Directory.GetDirectories(path); foreach (string dir in dirEntries) { //跳过不同平台的资源 #if UNITY_ANDROID if (Path.GetFileName(dir).Equals("IOS") || Path.GetFileName(dir).Equals("Standalone") || Path.GetFileName(dir).Equals("StandaloneOSX")) { continue; } #elif UNITY_IOS if (Path.GetFileName(dir).Equals("Android") || Path.GetFileName(dir).Equals("Standalone") || Path.GetFileName(dir).Equals("StandaloneOSX")) { continue; } #elif UNITY_STANDALONE_WIN if (Path.GetFileName(dir).Equals("Android") || Path.GetFileName(dir).Equals("IOS") || Path.GetFileName(dir).Equals("StandaloneOSX")) { continue; } #elif UNITY_STANDALONE_OSX if (Path.GetFileName(dir).Equals("Android") || Path.GetFileName(dir).Equals("IOS") || Path.GetFileName(dir).Equals("Standalone")) { continue; } #endif doCreate(dir, lastOtherVer, lastPriorityVer, lastCfgdataVer, ref outMap); } }