Example #1
0
 public static void ReadBlendType(XmlReader reader, string name, ref EBlendType blendType)
 {
     string attr = reader.GetAttribute(name);
     if (attr != null)
     {
         blendType = (EBlendType)Enum.Parse(typeof(EBlendType), attr);
     }
 }
Example #2
0
        public static void ReadBlendType(XmlReader reader, string name, ref EBlendType blendType)
        {
            string attr = reader.GetAttribute(name);

            if (attr != null)
            {
                blendType = (EBlendType)Enum.Parse(typeof(EBlendType), attr);
            }
        }
Example #3
0
        private static BlendMode GetBlendMode(EBlendType blendType)
        {
            BlendMode mode = BlendMode.Opaque;

            if (blendType == EBlendType.Cutout)
            {
                mode = BlendMode.Cutout;
            }
            else if (blendType == EBlendType.CutoutTransparent)
            {
                mode = BlendMode.CutoutTransparent;
            }
            else if (blendType == EBlendType.Transparent)
            {
                mode = BlendMode.Transparent;
            }
            return(mode);
        }
Example #4
0
        public void SetBlendType(EBlendType value)
        {
            switch (value)
            {
            case EBlendType.DisableBlend:
                Disable();
                break;

            case EBlendType.AlphaBlend:
                InitForTranslucency();
                break;

            case EBlendType.AddColor:
            {
                BlendEnable = 1;
                SrcBlend    = EBlend.BLD_SRC_ALPHA;

                DestBlend             = EBlend.BLD_ONE;
                BlendOp               = EBlendOp.BLDOP_ADD;
                SrcBlendAlpha         = EBlend.BLD_ZERO;
                DestBlendAlpha        = EBlend.BLD_ONE;
                BlendOpAlpha          = EBlendOp.BLDOP_ADD;
                RenderTargetWriteMask = 0x0F;
            }
            break;

            case EBlendType.SubColor:
            {
                BlendEnable           = 1;
                SrcBlend              = EBlend.BLD_SRC_ALPHA;
                DestBlend             = EBlend.BLD_ONE;
                BlendOp               = EBlendOp.BLDOP_SUBTRACT;
                SrcBlendAlpha         = EBlend.BLD_ZERO;
                DestBlendAlpha        = EBlend.BLD_ONE;
                BlendOpAlpha          = EBlendOp.BLDOP_ADD;
                RenderTargetWriteMask = 0x0F;
            }
            break;
            }
        }