public Plate_Armor_1(int physicalarmor = 14, int magicalarmor = 10, EAppearalBodyPart bodyPart = EAppearalBodyPart.Chest, string name = "Plate_Armor_1") : base(physicalarmor, magicalarmor, bodyPart, name) { }
public HighHeelShoes(int physicalarmor = 15, int magicalarmor = 15, EAppearalBodyPart bodyPart = EAppearalBodyPart.Boots, string name = "High_Heel_Shoes") : base(physicalarmor, magicalarmor, bodyPart, name) { }
public PinkGauntlets(int physicalarmor = 20, int magicalarmor = 15, EAppearalBodyPart bodyPart = EAppearalBodyPart.Gauntlets, string name = "Pink_Gauntlets") : base(physicalarmor, magicalarmor, bodyPart, name) { }
public FluffyArmor(int physicalarmor = 30, int magicalarmor = 30, EAppearalBodyPart bodyPart = EAppearalBodyPart.Chest, string name = "Fluffy_Armor") : base(physicalarmor, magicalarmor, bodyPart, name) { }
public OversizedHelmet(int physicalarmor = 20, int magicalarmor = 14, EAppearalBodyPart bodyPart = EAppearalBodyPart.Helmet, string name = "Oversized_Helmet") : base(physicalarmor, magicalarmor, bodyPart, name) { }
public Metal_Helmet_1(int physicalarmor = 8, int magicalarmor = 4, EAppearalBodyPart bodyPart = EAppearalBodyPart.Helmet, string name = "Metal_Helmet_1") : base(physicalarmor, magicalarmor, bodyPart, name) { }