public void DisableSlot() { _state = EAimSlotState.Disabled; CheckMark.SetActive(false); //TODO можливо просто притіняти gameObject.SetActive(false); LevelText.gameObject.SetActive(false); }
private void SetIncompleted() { _state = EAimSlotState.Incompleted; CheckMark.SetActive(false); }
private void SetCompletedNoCheckmark() { _state = EAimSlotState.Completed; }
private void SetCompleted() { _state = EAimSlotState.Completed; CheckMark.SetActive(true); }