Example #1
0
        public override void Process(AbstractEAServer context, EAClient client)
        {
            var mc = context as MatchmakerServer;

            if (mc == null)
            {
                return;
            }

            var info = new DbAccount()
            {
                Username = NAME,
                Password = PASS,
            };

            var created = mc.Database.CreateNew(info);

            if (created)
            {
                Console.WriteLine("Created new account: " + info.Username);
                client.SendMessage(new AcctOut()
                {
                    NAME     = NAME,
                    PERSONAS = "",
                    AGE      = "24"
                });
            }
            else
            {
                client.SendMessage(new AcctDupl());
            }
        }
Example #2
0
 public override void Process(AbstractEAServer context, EAClient client)
 {
     //TODO: get actual session key
     client.SendMessage(new SKeyOut());
     client.SendMessage(new NewsOut());
     client.SendMessage(new SKeyOut());
 }
Example #3
0
        public override void Process(AbstractEAServer context, EAClient client)
        {
            var mc = context as MatchmakerServer;

            if (mc == null || !client.HasAuth())
            {
                return;
            }

            var index = mc.Database.AddPersona(client.User.ID, PERS);

            if (index < 0)
            {
                if (index == -2)
                {
                    client.SendMessage(new CperDupl());
                }
                else
                {
                    client.SendMessage(new CperImst());
                }
                return;
            }
            var user = client.User;

            user.Personas[index] = PERS;

            client.SendMessage(new CperOut()
            {
                NAME = user.Username,
                PERS = PERS
            });
        }
Example #4
0
        public override void Process(AbstractEAServer context, EAClient client)
        {
            var mc = context as MatchmakerServer;

            if (mc == null)
            {
                return;
            }

            var user = client.User;

            if (user == null)
            {
                return;
            }

            var info = user.GetInfo();

            client.SendMessage(info);

            var OtherPlayer = mc.Users.GetUserByPersonaName(PERS);


            if (OtherPlayer == null)
            {
                client.SendMessage(new OnlnOut());
                return;
            }

            if (OtherPlayer.PersonaName == user.PersonaName)
            {
                //There doesn't seem to be any error types or messages for searching for yourself.
                client.SendMessage(new OnlnOut()
                {
                    N = user.PersonaName,
                });
                return;
            }
            if (OtherPlayer.CurrentRoom != null)
            {
                client.SendMessage(new OnlnOut()
                {
                    //Other player is online and are in a room.
                    N  = OtherPlayer.PersonaName,
                    RM = OtherPlayer.CurrentRoom.Name,
                });
                return;
            }
            else if (OtherPlayer.CurrentRoom == null)
            {
                client.SendMessage(new OnlnOut()
                {
                    //Other player isn't in a room, but they are online in the main lobby.
                    N = OtherPlayer.PersonaName,
                });
                return;
            }
        }
Example #5
0
        public override void Process(AbstractEAServer context, EAClient client)
        {
            var mc = context as MatchmakerServer;

            if (mc == null || !client.HasAuth())
            {
                return;
            }

            var index = mc.Database.DeletePersona(client.User.ID, PERS);

            if (index == -1)
            {
                return;
            }
            var user = client.User;

            for (int i = index; i < 4; i++)
            {
                user.Personas[index] = (i == 4) ? null : user.Personas[index + 1];
            }

            client.SendMessage(new DperOut()
            {
                NAME = user.Username,
                PERS = PERS
            });
        }
Example #6
0
        public override void Process(AbstractEAServer context, EAClient client)
        {
            var mc = context as MatchmakerServer;

            if (mc == null)
            {
                return;
            }

            //TODO: provide actual user info
            var user = client.User;

            if (user == null)
            {
                return;
            }

            var result = new UserOut()
            {
                MESG = user.Username,
                ADDR = user.IP,
            };

            client.SendMessage(result);
        }
Example #7
0
        public override void Process(AbstractEAServer context, EAClient client)
        {
            var mc = context as MatchmakerServer;

            if (mc == null)
            {
                return;
            }

            var user = client.User;

            if (user == null || user.SelectedPersona != -1)
            {
                return;
            }
            user.SelectPersona(PERS);
            if (user.SelectedPersona == -1)
            {
                return;                             //failed?
            }
            client.SendMessage(new PersOut()
            {
                NAME = user.Username,
                PERS = user.PersonaName
            });
        }
Example #8
0
        public override void Process(AbstractEAServer context, EAClient client)
        {
            var mc = context as MatchmakerServer;

            if (mc == null)
            {
                return;
            }

            var user = client.User;

            if (user == null)
            {
                return;
            }

            if (user.CurrentRoom != null)
            {
                user.CurrentRoom.Users.RemoveUser(user);
                user.CurrentRoom = null;
            }

            var room = mc.Rooms.GetRoomByName(NAME);

            if (room != null)
            {
                if (!room.Users.AddUser(user))
                {
                    client.SendMessage(new MoveFull());
                    return;
                }
                user.CurrentRoom = room;
            }
            else
            {
                client.SendMessage(new MoveOut()
                {
                    NAME = ""
                });
            }
        }
Example #9
0
        public override void Process(AbstractEAServer context, EAClient client)
        {
            var mc = context as MatchmakerServer;

            if (mc == null)
            {
                return;
            }

            var user = client.User;

            if (user == null)
            {
                return;
            }

            var Room = user.CurrentRoom;

            var info = user.GetInfo();

            client.SendMessage(info);
            client.SendMessage(this);
            //client.SendMessage(new OnlnImst());
        }
Example #10
0
        public override void Process(AbstractEAServer context, EAClient client)
        {
            var response = new DirOut();
            var rc       = context as RedirectorServer;

            if (rc == null)
            {
                return;
            }

            response.ADDR = rc.RedirIP;
            response.PORT = rc.RedirPort;

            client.SendMessage(response);
        }
Example #11
0
        public override void Process(AbstractEAServer context, EAClient client)
        {
            var mc = context as MatchmakerServer;

            if (mc == null)
            {
                return;
            }

            var user = client.User;

            if (user == null)
            {
                return;
            }

            user.Auxiliary = TEXT;
            client.SendMessage(this);
        }
Example #12
0
        public override void Process(AbstractEAServer context, EAClient client)
        {
            var mc = context as MatchmakerServer;

            if (mc == null)
            {
                return;
            }


            var user = mc.Database.GetByName(NAME);

            if (user == null)
            {
                client.SendMessage(new AuthImst());
                return;
            }

            Console.WriteLine("Logged in: " + user.Username);
            mc.TryLogin(user, client);
        }
Example #13
0
 public override void Process(AbstractEAServer context, EAClient client)
 {
     //TODO: provide some actual statistics
     client.SendMessage(new SeleOut());
 }
Example #14
0
 public override void Process(AbstractEAServer context, EAClient client)
 {
     client.SendMessage(new UatrOut());
 }