public void UI_Stager_To_Dynamix(BaseEventData be) => Stager_to_Map( "Dynamix", (be as PointerEventData).button == PointerEventData.InputButton.Right, (path, name, sMap) => Util.WriteXML(DynamixBeatmapData.SMap_to_DMap(sMap), Util.CombinePaths(path, name + ".xml")) );
// Dynamix public void UI_Dynamix_To_Stager(BaseEventData be) => Map_to_Stager( "Dynamix", (be as PointerEventData).button == PointerEventData.InputButton.Right, (path) => DynamixBeatmapData.DMap_to_SMap(Util.ReadXML <DynamixBeatmapData>(path)), "xml", "txt" );