Example #1
0
        public void StopMusic()
        {
            for (int i = 0; i < 2; i++)
            {
                if (_currentMusic[i] != null)
                {
                    _currentMusic[i].Stop();
                    _currentMusic[i].Dispose();
                    _currentMusic[i] = null;
                }
            }

            //NOTE: Also discard sounds
            foreach (var sound in _current_sounds)
            {
                if (sound != null)
                {
                    sound.Stop();
                    sound.Dispose();
                }
            }
            _current_sounds.Clear();

            DynamicSoundEffectInstance.DisposePool();
        }