static int _s_set_size(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { DynamicScorll.ItemInfo __cl_gen_to_be_invoked = (DynamicScorll.ItemInfo)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.size = (float)LuaAPI.lua_tonumber(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _g_get_gameObj(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { DynamicScorll.ItemInfo __cl_gen_to_be_invoked = (DynamicScorll.ItemInfo)translator.FastGetCSObj(L, 1); translator.Push(L, __cl_gen_to_be_invoked.gameObj); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _s_set_gameObj(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { DynamicScorll.ItemInfo __cl_gen_to_be_invoked = (DynamicScorll.ItemInfo)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.gameObj = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject)); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 1) { DynamicScorll.ItemInfo __cl_gen_ret = new DynamicScorll.ItemInfo(); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to DynamicScorll.ItemInfo constructor!")); }