Example #1
0
        public void AddDynamicEntityParticules(Vector3D StartUpPosition, Vector3 StartUpPositionNormal, DynamicEntityParticuleType type)
        {
            if (StartUpPosition == default(Vector3D))
            {
                return;
            }

            Vector3 velocity = StartUpPositionNormal;

            velocity *= 1.5f;

            _dynamicEntityEmitter.EmitParticule(DynamicEntityParticules[0], StartUpPosition, 15, velocity);
        }
Example #2
0
 public void AddDynamicEntityParticules(Vector3 StartUpPosition, Vector3 StartUpPositionNormal, DynamicEntityParticuleType type)
 {
     AddDynamicEntityParticules(new Vector3D(StartUpPosition), StartUpPositionNormal, type);
 }