private void CreateLayers() { /* final */ ILayer[] layers = this.mLayers; for (int i = this.mLayerCount - 1; i >= 0; i--) { layers[i] = new DynamicCapacityLayer(); } }
private void CreateLayers(/* final */ bool pFixedCapacityLayers, /* final */ int[] pLayerCapacities) { /* final */ ILayer[] layers = this.mLayers; if (pFixedCapacityLayers) { for (int i = this.mLayerCount - 1; i >= 0; i--) { layers[i] = new FixedCapacityLayer(pLayerCapacities[i]); } } else { for (int i = this.mLayerCount - 1; i >= 0; i--) { layers[i] = new DynamicCapacityLayer(pLayerCapacities[i]); } } }