Example #1
0
 private static void ChaControl_SetSiruFlags_Postfix(ChaControl __instance)
 {
     if (!DuringLoad.ContainsKey(__instance) || DuringLoad[__instance])
     {
         return;
     }
     __instance.StartCoroutine(ChaControl_UpdateClothesSiru_Coroutine(__instance));
 }
Example #2
0
            internal static void ChaControl_UpdateClothesSiru(ChaControl chaCtrl)
            {
                if (!CfgEnable.Value)
                {
                    return;
                }
                if (chaCtrl == null || chaCtrl.gameObject == null)
                {
                    return;
                }
                if (!DuringLoad.ContainsKey(chaCtrl) || DuringLoad[chaCtrl])
                {
                    return;
                }

                if (LiquidT == null || LiquidTPath != CfgLiquidTPath.Value)
                {
                    if (!LoadLiquidTexture(CfgLiquidTPath.Value, ref LiquidT))
                    {
                        CfgLiquidTPath.Value = "";
                    }
                    LiquidTPath = CfgLiquidTPath.Value;
                }
                if (LiquidN == null || LiquidNPath != CfgLiquidNPath.Value)
                {
                    if (!LoadLiquidTexture(CfgLiquidNPath.Value, ref LiquidN))
                    {
                        CfgLiquidNPath.Value = "";
                    }
                    LiquidNPath = CfgLiquidNPath.Value;
                }

                for (int i = 0; i < chaCtrl.objClothes.Length; i++)
                {
                    if (chaCtrl.objClothes[i] == null)
                    {
                        continue;
                    }
                    ApplyEffect(chaCtrl, 1, i, chaCtrl.objClothes[i]);
                }

                List <ChaFileAccessory.PartsInfo> nowAccessories = JetPack.Accessory.ListPartsInfo(chaCtrl);
                List <GameObject> objAccessory = JetPack.Accessory.ListObjAccessory(chaCtrl);

                for (int i = 0; i < nowAccessories.Count; i++)
                {
                    if (nowAccessories.ElementAtOrDefault(i) == null || nowAccessories[i].type == 120)
                    {
                        continue;
                    }

                    GameObject go = objAccessory.FirstOrDefault(x => x.name == $"ca_slot{i:00}");
                    ApplyEffect(chaCtrl, 2, i, go);
                }
            }
Example #3
0
 private static void ChaControl_UpdateClothesSiru_Postfix(ChaControl __instance, int __0)
 {
     if (!DuringLoad.ContainsKey(__instance) || DuringLoad[__instance])
     {
         return;
     }
     if (__0 == 0)
     {
         __instance.StartCoroutine(ChaControl_UpdateClothesSiru_Coroutine(__instance));
     }
 }
Example #4
0
            internal static IEnumerator ChaControl_UpdateClothesSiru_Coroutine(ChaControl chaCtrl)
            {
                if (!DuringLoad.ContainsKey(chaCtrl) || DuringLoad[chaCtrl])
                {
                    yield break;
                }

                yield return(JetPack.Toolbox.WaitForEndOfFrame);

                yield return(JetPack.Toolbox.WaitForEndOfFrame);

                ChaControl_UpdateClothesSiru(chaCtrl);
            }