public void onclickSearchCreate() { var e = new DungeonBtnClick(7, eDungeonType.Team); EventDispatcher.Instance.DispatchEvent(e); onclickBtnSearchClose(null); }
public void OnClickMainDungeonSweep() { { var __list1 = AwardList; var __listCount1 = __list1.Count; for (var __i1 = 0; __i1 < __listCount1; ++__i1) { var o = __list1[__i1]; { o.transform.localRotation = Quaternion.Euler(0, 0, 0); o.GetComponent <BoxCollider>().enabled = true; var tweens = o.GetComponentsInChildren <TweenRotation>(true); { var __array6 = tweens; var __arrayLength6 = __array6.Length; for (var __i6 = 0; __i6 < __arrayLength6; ++__i6) { var position = __array6[__i6]; { position.enabled = false; } } } } } } { var __list2 = AwardBack; var __listCount2 = __list2.Count; for (var __i2 = 0; __i2 < __listCount2; ++__i2) { var o = __list2[__i2]; { o.gameObject.SetActive(true); } } } { var __list3 = AwardFront; var __listCount3 = __list3.Count; for (var __i3 = 0; __i3 < __listCount3; ++__i3) { var o = __list3[__i3]; { o.gameObject.SetActive(false); } } } // SweepBack.SetActive(false); MainSweepCollider.enabled = true; var e = new DungeonBtnClick(3, eDungeonType.Main); EventDispatcher.Instance.DispatchEvent(e); }
public void OnClickSearchDyn() { //var e = new Show_UI_Event(UIConfig.TeamFrame); //EventDispatcher.Instance.DispatchEvent(e); //var e1 = new UIEvent_TeamFrame_NearTeam(); //EventDispatcher.Instance.DispatchEvent(e1); //EventDispatcher.Instance.DispatchEvent(new OpenTeamFromOtherEvent(1)); var e = new DungeonBtnClick(8, eDungeonType.Team); EventDispatcher.Instance.DispatchEvent(e); }
public void SyncTeamEnterFuben(int fubenId) { //"是否现在进入:{0}" UIManager.Instance.ShowMessage(MessageBoxType.OkCancel, string.Format(GameUtils.GetDictionaryText(270012), Table.GetFuben(fubenId).Name), "", () => { var e = new DungeonBtnClick(4, eDungeonType.Team, fubenId); EventDispatcher.Instance.DispatchEvent(e); }, () => { var e = new DungeonBtnClick(5, eDungeonType.Team, fubenId); EventDispatcher.Instance.DispatchEvent(e); }, false, true); }
public void OnClickTeamDungeonReset() { var e = new DungeonBtnClick(3, eDungeonType.Team); EventDispatcher.Instance.DispatchEvent(e); }
public void OnClickMainDungeonReset() { var e = new DungeonBtnClick(2, eDungeonType.Main); EventDispatcher.Instance.DispatchEvent(e); }
public void OnClickEnterVipDungen() { var e = new DungeonBtnClick(1, eDungeonType.Vip); EventDispatcher.Instance.DispatchEvent(e); }
public void OnClickEnterMainDungeon() { var e = new DungeonBtnClick(1, eDungeonType.Main); EventDispatcher.Instance.DispatchEvent(e); }
void onclickCreateBase(GameObject obj) { var e = new DungeonBtnClick(7, eDungeonType.Team); EventDispatcher.Instance.DispatchEvent(e); }
public void OnClickEnlist() { var e = new DungeonBtnClick(6, eDungeonType.Team); EventDispatcher.Instance.DispatchEvent(e); }
public void OnClickExitDungeon() { var e = new DungeonBtnClick(100, eDungeonType.Invalid); EventDispatcher.Instance.DispatchEvent(e); }