public void SetupEmit(Loc origin, Dir8 dir, Dungeon.Hitbox.AreaLimit areaLimit, int range, int speed) { SetupEmit(origin, origin, dir); AreaLimit = areaLimit; Range = range; Speed = speed; }
public override void SetupEmit(Loc origin, Dir8 dir, Dungeon.Hitbox.AreaLimit areaLimit, int range, int speed) { base.SetupEmit(origin, dir, areaLimit, range, speed); foreach (CircleSquareEmitter emitter in Emitters) { emitter.SetupEmit(origin, dir, areaLimit, range, speed); } }