/* Sets itself active and starts the MoveGhostToNextSample() coroutine. */ public void StartGhosting() { gameObject.SetActive(true); DMS.SFS_SetGhostSliderActive(true); transform.position = DMS.DS_GetSamplePosition(personalDummyIndex, sliderFieldScript.GetStartSliderSampleIndex()); transform.rotation = DMS.DS_GetSampleRotation(personalDummyIndex, sliderFieldScript.GetStartSliderSampleIndex()); StartCoroutine(MoveGhostToNextSample(sliderFieldScript.GetStartSliderSampleIndex())); }