public void Scope_and_open_and_save_on_open_context_should_make_entity_in_parent_visible() { // arrange var openEntity = new DummyEntity { Name = "Bob" }; DummyEntity scopeEntity; /* * PROBLEM here: * - the inner dbContext is joining the outer dbContext * - the tracked dbContext in the outer/parent is not the proxy, thus, no updates were populated. * -> maybe the proxy-dbContexts may never "join" the parent scope? * -> maybe we should replace or stack the joined dbScopes? * --> who is disposing the inner-most dbContext then and how? */ // act using (var scope = DbContextScopeFactory.Create()) { var scopeDbContext = scope.Get <DummyDbContext>(); using (var openDbContext = DbContextScopeFactory.Open <DummyDbContext>()) { openDbContext.Add(openEntity); openDbContext.SaveChanges(); } scopeEntity = scopeDbContext.Find <DummyEntity>(openEntity.Id); } // assert Assert.AreEqual(openEntity.Id, scopeEntity.Id); }
public void TestCombinesWithPendingChangesAddUpdate() { // Arrange var methodCounter = new DaoMethodCallsCounter(); var context = new DummyContext(_folder, methodCounter); var newItem = new DummyEntity { Key = "1051", Name = "Test 1051" }; var newItem2 = new DummyEntity { Key = "751", Name = "Test 751" }; context.DummyEntitiesWithCache.Add(newItem); context.DummyEntitiesWithCache.Update(newItem2); // Act var addedItem = context.DummyEntitiesWithCache.FirstOrDefault(x => x.Key == "1051"); var updatedItem = context.DummyEntitiesWithCache.FirstOrDefault(x => x.Key == "751"); // Assert Assert.AreEqual(newItem2, updatedItem); Assert.AreEqual(newItem, addedItem); Assert.AreEqual(0, methodCounter.EntityCallsCount); Assert.AreEqual(0, methodCounter.GetIdentifiersCallsCount); }
public void GetOrInsert_WithEntityGet() { var fixture = new Fixture(); fixture.Customize(new OmitOnRecursionCustomization()); var obj = fixture.Create <DummyEntity>(); var context = this.CreateDummyContext(); var sut = new Repository <DummyEntity>(context); sut.Insert(obj); sut.Commit(); Assert.AreEqual(1, sut.GetAll().Count); var request = new DummyEntity() { Id = obj.Id, Property1 = "sometext" }; var result = sut.GetOrInsert(request); Assert.AreEqual(1, sut.GetAll().Count); Assert.AreEqual(obj, result); }
public async Task Update_entity_should_call_refresh_entities_async_in_parent_scope() { // arrange var dummyEntity = new DummyEntity { Name = "Bob" }; using (var dbContext = DbContextScopeFactory.Open <DummyDbContext>()) { await dbContext.DummyEntities.AddAsync(dummyEntity); await dbContext.SaveChangesAsync(); } CalledMethods.Clear(); // act using (var dbContext = DbContextScopeFactory.Open <DummyDbContext>()) { var savedDummyEntity = await dbContext.DummyEntities.FindAsync(dummyEntity.Id); savedDummyEntity.Name = "Alice"; await dbContext.SaveChangesAsync(); } // assert assertCallOrder("SaveChangesAsync", "RefreshEntitiesInParentScopeAsync-SKIP", "Dispose"); }
public void MigratorTests_WhenAnEntityWithASpecificPartitionKeyIsDeleted_ItIsNoLongerInATable() { // Arrange var tableName = "deleting2"; var entity = new DummyEntity { PartitionKey = "PK", RowKey = "RK", ETag = "*" }; var entity2 = new DummyEntity { PartitionKey = "PK2", RowKey = DateTime.UtcNow.Ticks.ToString(), ETag = "*" }; var tableRef = _tableClient.GetTableReference(tableName); tableRef.DeleteIfExists(); tableRef.CreateIfNotExists(); var op = TableOperation.Insert(entity); var op2 = TableOperation.Insert(entity2); tableRef.Execute(op); tableRef.Execute(op2); // Act _migrator.CreateMigration(_ => { _.Delete(tableName, "PK"); }, 6, "1.2", "MigratorTests_WhenAnEntityWithASpecificPartitionKeyIsDeleted_ItIsNoLongerInATable"); // Assert var query = new TableQuery <DummyEntity>(); var result = tableRef.ExecuteQuery(query).ToList(); result.FirstOrDefault(e => e.PartitionKey == "PK").Should().BeNull("this entity was deleted."); result.FirstOrDefault(e => e.PartitionKey == "PK2").Should().NotBeNull("this entity has a diferent PK."); }
public void MigratorTests_WhenInsertIsUsedWithAValidTableNameWhichDoesNotExistsAndShouldBeCreated_ThenPassedEntityIsCreated() { // Arrange var rowKey = DateTime.Now.Ticks.ToString(); var table = _tableClient.GetTableReference("dummy"); // Act _migrator.CreateMigration(_ => { var entity = new DummyEntity { PartitionKey = "dummy", RowKey = rowKey, Name = "dummy" }; _.Insert("dummy", entity, true); }, 1, "1.0", "MigratorTests_WhenInsertIsUsedWithAValidTableNameWhichDoesNotExistsAndShouldBeCreated_ThenPassedEntityIsCreated"); var query = new TableQuery <DummyEntity>().Where( TableQuery.CombineFilters( TableQuery.GenerateFilterCondition("PartitionKey", QueryComparisons.Equal, "dummy"), TableOperators.And, TableQuery.GenerateFilterCondition("RowKey", QueryComparisons.Equal, rowKey))); var result = table.ExecuteQuery(query); // Assert result.FirstOrDefault().Should().NotBeNull(); }
public async void Remove() { var service = MoqHelper.CreateWithMocks <MemoryDatabaseDelegate>(); var store = new List <DummyEntity> { new DummyEntity { Id = "123", Name = "Foo" } }; var IMemoryCollectionFactory = Mock.Get(service.IMemoryCollectionFactory); IMemoryCollectionFactory.Setup(x => x.GetOrCreateCollection <DummyEntity>()).Returns(store); var entity = new DummyEntity { Id = "123" }; await service.RemoveAsync <DummyEntity>(entity.Id); Assert.DoesNotContain(store, x => x.Id == "123"); }
public void FilterResultOnCurrentPrincipal_RestrictedScopeOfResponsibility_ReturnsEntitiesWithMatchingAllowedIds() { // Arrange var ids = new List <int> { 1 }; var firstEntity = new DummyEntity { Id = 1 }; var secondEntity = new DummyEntity { Id = 2 }; var data = new List <DummyEntity> { firstEntity, secondEntity }; SetMockData(data); var query = data.AsQueryable(); _scopeOfResponsibilityService.Setup(x => x.RestrictScopeOfResponsibilityOnLoginConfiguration(out ids)).Returns(true); // Act var result = _scopeOfResponsibilityService.Object.FilterResultOnCurrentPrincipal(query); // Assert Assert.AreEqual(firstEntity, result.Single()); }
protected override void OnTarget(Mobile from, object targeted) { if (m_Potion.Deleted || m_Potion.Map == Map.Internal) { return; } IPoint3D p = targeted as IPoint3D; if (p == null) { return; } Map map = from.Map; if (map == null) { return; } SpellHelper.GetSurfaceTop(ref p); from.RevealingAction(); IEntity to = new DummyEntity(Serial.Zero, new Point3D(p), map); Effects.SendMovingEffect(from, to, m_Potion.ItemID, 7, 0, false, false, m_Potion.Hue, 0); Timer.DelayCall(TimeSpan.FromSeconds(1.0), new TimerStateCallback(ExplodingTarPotionEffect_Callback), new object[] { p, from, map }); m_Potion.SetNextDrinkTime(from); }
public void Write_user_via_scope_should_work() { // arrange var entity = new DummyEntity { Name = "Bob" }; // act using (var scope = DbContextScopeFactory.Create()) { var dbContext = scope.Get <DummyDbContext>(); dbContext.Add(entity); scope.SaveChanges(); } // assert using (var scope = DbContextScopeFactory.CreateReadOnly()) { var dbContext = scope.Get <DummyDbContext>(); var users = dbContext.DummyEntities.ToArray(); Assert.AreEqual(1, users.Length); } }
public IEnumerable <object> GetValues(DummyEntity entity) { foreach (var field in mapping) { var value = GetValue(entity, field.Path); if (value is JValue jValue) { value = jValue.Value; } else if (value is JToken jToken) { value = jToken.ToString(); } if (value is string text) { yield return(text.Replace("\n", "\\n")); } else { yield return(value); } } }
public void MigratorTests_WhenAnEntityIsDeleted_ItIsNoLongerInATable() { // Arrange var tableName = "deleting"; var entity = new DummyEntity { PartitionKey = "PK", RowKey = "RK", ETag = "*" }; var tableRef = _tableClient.GetTableReference(tableName); tableRef.DeleteIfExists(); tableRef.CreateIfNotExists(); var op = TableOperation.Insert(entity); tableRef.Execute(op); // Act _migrator.CreateMigration(_ => { _.Delete(tableName, entity); }, 5, "1.2", "MigratorTests_WhenAnEntityIsDeleted_ItIsNoLongerInATable"); // Assert var query = new TableQuery <DummyEntity>(); var result = tableRef.ExecuteQuery(query); result.FirstOrDefault(e => e.RowKey == "PK").Should().BeNull("this entity was deleted."); }
public void Target(Mobile m) { if (!m.Poisoned) { Caster.SendLocalizedMessage(1060176); // That creature is not poisoned! } else if (CheckBSequence(m)) { SpellHelper.Turn(Caster, m); /* Cures the target of poisons, but causes the caster to be burned by fire damage for 13-55 hit points. * The amount of fire damage is lessened if the caster has high Karma. */ Poison p = m.Poison; if (p != null) { // Cleanse by fire is now difficulty based int chanceToCure = 10000 + (int)(Caster.Skills[SkillName.Chivalry].Value * 75) - ((p.Level + 1) * 2000); chanceToCure /= 100; if (chanceToCure > Utility.Random(100)) { if (m.CurePoison(Caster)) { if (Caster != m) { Caster.SendLocalizedMessage(1010058); // You have cured the target of all poisons! } m.SendLocalizedMessage(1010059); // You have been cured of all poisons. } } else { m.SendLocalizedMessage(1010060); // You have failed to cure your target! } } m.PlaySound(0x1E0); m.FixedParticles(0x373A, 1, 15, 5012, 3, 2, EffectLayer.Waist); IEntity from = new DummyEntity(Serial.Zero, new Point3D(m.X, m.Y, m.Z - 5), m.Map); IEntity to = new DummyEntity(Serial.Zero, new Point3D(m.X, m.Y, m.Z + 45), m.Map); Effects.SendMovingParticles(from, to, 0x374B, 1, 0, false, false, 63, 2, 9501, 1, 0, EffectLayer.Head, 0x100); Caster.PlaySound(0x208); Caster.FixedParticles(0x3709, 1, 30, 9934, 0, 7, EffectLayer.Waist); int damage = 50 - ComputePowerValue(4); // TODO: Should caps be applied? Utility.FixMinMax(ref damage, 13, 55); AOS.Damage(Caster, Caster, damage, 0, 100, 0, 0, 0, true); } FinishSequence(); }
public Separation(Entity _character, Flock _flock, float _neighbourhoodMaxDistance, float _neighbourhoodMinDotProduct) : base(_character, _flock, _neighbourhoodMaxDistance, _neighbourhoodMinDotProduct) { dummy = new DummyEntity(); flee = new Flee(_character, dummy); maxNeighborhoodSize = 5; }
public void NullPredicate() { var entity = new DummyEntity(); new TestCaseRunner() .Run(() => PredicateMiddleware <DummyContext, DummyEntity> .NullPredicate(entity)) .Verify(true, (Type)null); }
public PathFollow(Entity _character, Path _path) { character = _character; path = _path; dummy = new DummyEntity(); seek = new Seek(character, dummy); }
public Cohesion(Entity _character, Flock _flock, float _neighbourhoodMaxDistance, float _neighbourhoodMinDotProduct) : base(_character, _flock, _neighbourhoodMaxDistance, _neighbourhoodMinDotProduct) { dummy = new DummyEntity(); seek = new Seek(character, dummy); maxNeighborhoodSize = 30; }
public void RegisterEntities() { player = new Player(); dummy = new DummyEntity(); Entities = new List <Entity>(); Entities.Add(player); Entities.Add(dummy); }
public void Should_insert_entity_when_entity_is_transient() { var entity = new DummyEntity(); int count = _repository.Count(); _repository.InsertOrUpdate(entity); _repository.Count().Should().Be(count + 1); }
public void ReturnsEverythingFieldIsNullOrWhiteSpace() { var sut = new DummyEntity(); var list = sut.ShapeDataObject() as IDictionary <string, object>; Assert.Equal(sut.Fizz, list?["Fizz"]); Assert.Equal(sut.Buzz, list?["Buzz"]); Assert.Equal(sut.Id, list?["Id"]); }
public void Should_insert_single_entity() { int count = _repository.Count(); var entity = new DummyEntity(); _repository.Insert(entity); _repository.Count().Should().Be(count + 1); }
public void ShapeData(string field, string key) { var sut = new DummyEntity(); var list = sut.ShapeDataObject(field) as IDictionary <string, object>; Assert.Equal(sut.Fizz, list?[key]); Assert.Throws <KeyNotFoundException>(() => list?["Buzz"]); Assert.Throws <KeyNotFoundException>(() => list?["Id"]); }
public void Equality_NullEqualsNull_ReturnsTrue() { // Arrange DummyEntity entity1 = null; DummyEntity entity2 = null; // Act - Assert Assert.IsTrue(entity1 == entity2); }
public ObstacleAvoidance(Entity _character, float _lookahead, string[] _tagsToAvoid) { character = _character; lookahead = _lookahead; tagsToAvoid = _tagsToAvoid; dummy = new DummyEntity(); seek = new Seek(character, dummy); }
public void Equality_NotNullEqualsNull_ReturnsFalse() { // Arrange DummyEntity entity1 = new DummyEntity(); DummyEntity entity2 = null; // Act - Assert Assert.IsFalse(entity1 == entity2); Assert.IsFalse(entity1.Equals(entity2)); }
public async void Set_Should_Invoke_Cache() { var service = MoqHelper.CreateWithMocks <EntityCacheService>(); var ICacheService = Mock.Get(service.ICacheService); var dummy = new DummyEntity(); await service.SetAsync(dummy); ICacheService.VerifyIgnoreArgs(x => x.SetAsync <DummyEntity>(null, null, null), Times.Once); }
public void ShouldUsePreProcessUpdate() { var toEditModel = new DummyEntity { Name = "Edited Model", Id = 1 }; var editedModel = _repository.Update(toEditModel); Assert.Equal("Edited Model_UPDATED", editedModel.Name); Assert.Equal(toEditModel.Id, editedModel.Id); }
public FormationManager(FormationPattern _pattern) { pattern = _pattern; slotAssignments = new Dictionary<Entity, SlotAssignment>(); arrive = new Arrive(null, null, 3f, 5f); dummy = new DummyEntity(); id = count++; }
public void CanCreateAndSetAuditedEntity() { SystemTime.Now = () => new DateTime(9,8,7,6,5,4); var a = new DummyEntity {CreatedBy= "vincent",Created = SystemTime.Now()}; a.ShouldNotBeNull(); a.Created.ShouldNotBeNull(); a.CreatedBy.ShouldNotBeNull(); a.CreatedBy.ShouldEqual("vincent"); a.Created.ShouldEqual(SystemTime.Now()); }
public void ShouldCreateModel() { var model = new DummyEntity { Name = "New Model" }; var newModel = _repository.Create(model); Assert.Equal(model.Name, newModel.Name); Assert.True(model.Id > 4); }
protected WebApplicationFactory <Startup> Mock(DummyEntity entity) { return(api.WithWebHostBuilder(a => a.ConfigureServices(s => { s.Add(new ServiceDescriptor(typeof(IEnumerable <DummyEntity>), new List <DummyEntity> { Copy(entity) })); }))); }
public async void Remove_Should_Invoke_Cache() { var service = MoqHelper.CreateWithMocks <EntityCacheService>(); var ICacheService = Mock.Get(service.ICacheService); var dummy = new DummyEntity(); await service.RemoveAsync <DummyEntity>("123"); ICacheService.Verify(x => x.RemoveAsync(It.IsAny <string>()), Times.Once); }
public override void Begin() { base.Begin(); GameCore.Instance.RenderManager.ClearColor = new Color(159, 182, 205); dummy = new DummyEntity(); Add(dummy); Add(new DummyEntityBis()); Add(new DummyEntityBis("r")); Add(new Platform(new Vector2(0, 0))); }
public void ShouldUsePreProcessCreate() { var model = new DummyEntity { Name = "New Model" }; var newModel = _repository.Create(model); Assert.Equal(model.Name, newModel.Name); Assert.Equal("New Model_CREATED", model.Name); }
public async Task ShouldUpdateModelAsync() { var toEditModel = new DummyEntity { Name = "Edited Model", Id = 1 }; var editedModel = await _repository.UpdateAsync(toEditModel); Assert.Equal(toEditModel.Name, editedModel.Name); Assert.Equal(toEditModel.Id, editedModel.Id); }
public void ShouldUpdateModel() { var toEditModel = new DummyEntity { Name = "Edited Model", Id = 1 }; var editedModel = _repository.Update(toEditModel); Assert.Equal(toEditModel.Name, editedModel.Name); Assert.Equal(toEditModel.Id, editedModel.Id); }
// constructor public Wander(Entity _character, float _maxAcceleration, float _maxAngle, float _maxYSpeed, Bounds _bbox) { character = _character; maxAcceleration = _maxAcceleration; maxAngle = _maxAngle; maxYSpeed = _maxYSpeed; bbox = _bbox; target = new DummyEntity(); seek = new Seek(character, target); }
public static void DoGraphicalEffect( Mobile m ) { m.PlaySound( 0xF6 ); m.PlaySound( 0x1F7 ); m.FixedParticles( 0x3709, 1, 30, 9963, 13, 3, EffectLayer.Head ); IEntity from = new DummyEntity( Serial.Zero, new Point3D( m.X, m.Y, m.Z - 10 ), m.Map ); IEntity to = new DummyEntity( Serial.Zero, new Point3D( m.X, m.Y, m.Z + 50 ), m.Map ); Effects.SendMovingParticles( from, to, 0x2255, 1, 0, false, false, 13, 3, 9501, 1, 0, EffectLayer.Head, 0x100 ); }
public void Target( Mobile m ) { if ( !m.Poisoned ) { Caster.SendLocalizedMessage( 1060176 ); // That creature is not poisoned! } else if ( CheckBSequence( m ) ) { SpellHelper.Turn( Caster, m ); /* Cures the target of poisons, but causes the caster to be burned by fire damage for 13-55 hit points. * The amount of fire damage is lessened if the caster has high Karma. */ Poison p = m.Poison; if ( p != null ) { // Cleanse by fire is now difficulty based int chanceToCure = 10000 + (int) ( Caster.Skills[SkillName.Chivalry].Value * 75 ) - ( ( p.Level + 1 ) * 2000 ); chanceToCure /= 100; if ( chanceToCure > Utility.Random( 100 ) ) { if ( m.CurePoison( Caster ) ) { if ( Caster != m ) Caster.SendLocalizedMessage( 1010058 ); // You have cured the target of all poisons! m.SendLocalizedMessage( 1010059 ); // You have been cured of all poisons. } } else { m.SendLocalizedMessage( 1010060 ); // You have failed to cure your target! } } m.PlaySound( 0x1E0 ); m.FixedParticles( 0x373A, 1, 15, 5012, 3, 2, EffectLayer.Waist ); IEntity from = new DummyEntity( Serial.Zero, new Point3D( m.X, m.Y, m.Z - 5 ), m.Map ); IEntity to = new DummyEntity( Serial.Zero, new Point3D( m.X, m.Y, m.Z + 45 ), m.Map ); Effects.SendMovingParticles( from, to, 0x374B, 1, 0, false, false, 63, 2, 9501, 1, 0, EffectLayer.Head, 0x100 ); Caster.PlaySound( 0x208 ); Caster.FixedParticles( 0x3709, 1, 30, 9934, 0, 7, EffectLayer.Waist ); int damage = 50 - ComputePowerValue( 4 ); // TODO: Should caps be applied? Utility.FixMinMax( ref damage, 13, 55 ); AOS.Damage( Caster, Caster, damage, 0, 100, 0, 0, 0, true ); } FinishSequence(); }
public override void OnCast() { BaseWeapon weapon = Caster.Weapon as BaseWeapon; if ( weapon == null || weapon is Fists ) { Caster.SendLocalizedMessage( 501078 ); // You must be holding a weapon. } else if ( CheckSequence() ) { /* Temporarily enchants the weapon the caster is currently wielding. * The type of damage the weapon inflicts when hitting a target will * be converted to the target's worst Resistance type. * Duration of the effect is affected by the caster's Karma and lasts for 3 to 11 seconds. */ int itemID, soundID; switch ( weapon.Skill ) { case SkillName.Macing: itemID = 0xFB4; soundID = 0x232; break; case SkillName.Archery: itemID = 0x13B1; soundID = 0x145; break; default: itemID = 0xF5F; soundID = 0x56; break; } Caster.PlaySound( 0x20C ); Caster.PlaySound( soundID ); Caster.FixedParticles( 0x3779, 1, 30, 9964, 3, 3, EffectLayer.Waist ); IEntity from = new DummyEntity( Serial.Zero, new Point3D( Caster.X, Caster.Y, Caster.Z ), Caster.Map ); IEntity to = new DummyEntity( Serial.Zero, new Point3D( Caster.X, Caster.Y, Caster.Z + 50 ), Caster.Map ); Effects.SendMovingParticles( from, to, itemID, 1, 0, false, false, 33, 3, 9501, 1, 0, EffectLayer.Head, 0x100 ); double seconds = ComputePowerValue( 20 ); // TODO: Should caps be applied? Utility.FixMinMax( ref seconds, 3.0, 11.0 ); TimeSpan duration = TimeSpan.FromSeconds( seconds ); if ( m_Table.ContainsKey( Caster ) ) { Timer t = m_Table[Caster].Timer; if ( t != null ) t.Stop(); } double chivalry = Caster.Skills.Chivalry.Value; Timer expireTimer = new ExpireTimer( Caster, duration ); int procChance = (int) ( ( chivalry - 20.0 ) / 0.6 ); int bonusDamage = (int) ( ( chivalry - 90.0 ) / 2.0 ); Utility.FixMinMax( ref procChance, 0, 100 ); Utility.FixMinMax( ref bonusDamage, 0, 15 ); BuffInfo.AddBuff( Caster, new BuffInfo( BuffIcon.ConsecrateWeapon, 1151385, 1151386, duration, Caster, String.Format( "{0}\t{1}", procChance, bonusDamage ) ) ); ConsecrateContext context = new ConsecrateContext( expireTimer, procChance, bonusDamage ); m_Table[Caster] = context; expireTimer.Start(); } FinishSequence(); }