Example #1
0
        public void CombineSingleBuffAndStat()
        {
            var stat1          = new Stat(50, StatType.HitChance);
            var hitChanceBoost = new DummyBuff(new Dictionary <StatType, Func <int, int> > {
                { StatType.HitChance, (i) => i + 10 }
            });

            var result = StatUtils.ComputeStats(new List <Stat> {
                stat1
            }, new List <IBuff> {
                hitChanceBoost
            }).ToList();

            Assert.AreEqual(1, result.Count);

            var modded = result[0];

            Assert.AreEqual(60, modded.Value);
            Assert.AreEqual(StatType.HitChance, modded.Type);
        }
Example #2
0
        public void IgnoreNonBuffedStats()
        {
            var stat1          = new Stat(50, StatType.HitChance);
            var crit           = new Stat(10, StatType.CritChance);
            var hitChanceBoost = new DummyBuff(new Dictionary <StatType, Func <int, int> > {
                { StatType.HitChance, (i) => i + 10 }
            });


            var result = StatUtils.ComputeStats(new List <Stat> {
                stat1, crit
            }, new List <IBuff> {
                hitChanceBoost
            }).ToList();

            Assert.AreEqual(2, result.Count);

            var moddedHit  = result.Find(stat => stat.Type == StatType.HitChance);
            var moddedCrit = result.Find(stat => stat.Type == StatType.CritChance);

            Assert.AreEqual(60, moddedHit.Value);
            Assert.AreEqual(10, moddedCrit.Value);
        }