Example #1
0
        // $G$ DSN-001 (-5) A main logic object held by this form should handle those calls.. not the AI/dumb cpu directly.
        private int dumbComputerMove(out int o_ColInserted)
        {
            int rowInserted;

            o_ColInserted = DumbComputer.GetRandomMove(GameModel, out rowInserted);
            return(rowInserted);
        }
    public void Start()
    {
        scriptManager = GameObject.Find("ScriptManager").GetComponent<ScriptManager>();
        unitstore = scriptManager.unitStore;
        dumbComputer = scriptManager.dumbComputer;
        guiController = scriptManager.guiController;

        addObstacles();

        SetUpPhase();        
    }
    void Start()
    {
        scriptManager = GameObject.Find("ScriptManager").GetComponent<ScriptManager>();
        turnController = scriptManager.turnController;
        dumbComputer = scriptManager.dumbComputer;
        messageController = scriptManager.messageController;
        gridscr = scriptManager.grid;
        placeunits = scriptManager.placeUnits;
        cameraController = scriptManager.cameraController;

        playerPieces = GameObject.Find("PlayerPieces");
    }