public void UpgradeHealth() { if (dude.GetCoins() >= GetHealthUpgradeCost()) { dude.SpendCoins(GetHealthUpgradeCost()); dude.UpgradeHealth(); healthUpgradeNum++; } }
// Update is called once per frame void Update() { coinText.text = dude.GetCoins().ToString(); boneText.text = dude.GetBones().ToString(); }