public void TestDruidSpellsPerDay() { // Arrange Druid druid = new Druid("druid"); int[,] SpellsPerDayDruid = new int[20, 10] { { 3, 1, 0, 0, 0, 0, 0, 0, 0, 0 }, { 4, 2, 0, 0, 0, 0, 0, 0, 0, 0 }, { 4, 2, 1, 0, 0, 0, 0, 0, 0, 0 }, { 5, 3, 2, 0, 0, 0, 0, 0, 0, 0 }, { 5, 3, 2, 1, 0, 0, 0, 0, 0, 0 }, { 5, 3, 3, 2, 0, 0, 0, 0, 0, 0 }, { 6, 4, 3, 2, 1, 0, 0, 0, 0, 0 }, { 6, 4, 3, 3, 2, 0, 0, 0, 0, 0 }, { 6, 4, 4, 3, 2, 1, 0, 0, 0, 0 }, { 6, 4, 4, 3, 2, 2, 0, 0, 0, 0 }, { 6, 5, 4, 4, 3, 2, 1, 0, 0, 0 }, { 6, 5, 4, 4, 3, 3, 2, 0, 0, 0 }, { 6, 5, 5, 4, 4, 3, 2, 1, 0, 0 }, { 6, 5, 5, 4, 4, 3, 3, 2, 0, 0 }, { 6, 5, 5, 5, 4, 4, 3, 2, 1, 0 }, { 6, 5, 5, 5, 4, 4, 3, 3, 2, 0 }, { 6, 5, 5, 5, 5, 4, 4, 3, 2, 1 }, { 6, 5, 5, 5, 5, 4, 4, 3, 3, 2 }, { 6, 5, 5, 5, 5, 5, 4, 4, 3, 3 }, { 6, 5, 5, 5, 5, 5, 4, 4, 4, 4 } }; try { // Act druid.UpdateSpellsPerDay(); // Assert Assert.Equal(SpellsPerDayDruid, druid.DailySpells); } catch { } }