Example #1
0
 /**
  * Constructs a new <code>GameState</code> being managed by
  * the specified <code>StateManager</code> class.
  *
  * @param manager The state manager to manage this state.
  * @param game XNA's game class to get accesses to
  *      resource managers and devices.
  */
 public GameState(IStateManager manager, DroughtGame game)
 {
     this.game = game;
     stateManager = manager;
     this.content = new ContentManager(game.Services);
     this.content.RootDirectory = "Content";
     this.graphics = game.getGraphics();
     this.spriteBatch = game.getSpriteBatch();
 }