public void SetData(DropItemTotalParts.Data data) { this.dropItemItems.SetItem(data.assetCategoryId, data.objectId, "1", false, null); this.dropNumLabel.text = "× " + data.num; }
private void ShowDrops() { this.skipCount = DropItemResult.SkipCount.Drops; GameWebAPI.RespDataWD_DungeonResult.Drop[] array = null; GameWebAPI.RespDataWD_DungeonStart.LuckDrop luckDrop = null; GameWebAPI.RespDataWD_DungeonResult.OptionDrop[] array2 = null; GameWebAPI.RespDataWD_DungeonResult.EventChipReward[] array3 = null; GameWebAPI.RespData_WorldMultiResultInfoLogic.DungeonReward.DropReward[] array4 = null; GameWebAPI.RespData_WorldMultiResultInfoLogic.DungeonReward.DropReward[] array5 = null; GameWebAPI.RespData_WorldMultiResultInfoLogic.DungeonReward.LuckDrop[] array6 = null; GameWebAPI.RespDataWD_DungeonStart respDataWD_DungeonStart = ClassSingleton <QuestData> .Instance.RespDataWD_DungeonStart; if (respDataWD_DungeonStart != null) { luckDrop = respDataWD_DungeonStart.luckDrop; if (ClassSingleton <QuestData> .Instance.RespDataWD_DungeonResult != null) { array = ClassSingleton <QuestData> .Instance.RespDataWD_DungeonResult.dropReward; array2 = ClassSingleton <QuestData> .Instance.RespDataWD_DungeonResult.optionDrop; array3 = ClassSingleton <QuestData> .Instance.RespDataWD_DungeonResult.eventChipReward; } } GameWebAPI.RespData_WorldMultiStartInfo respData_WorldMultiStartInfo = DataMng.Instance().RespData_WorldMultiStartInfo; if (respData_WorldMultiStartInfo != null) { array = null; luckDrop = null; GameWebAPI.RespData_WorldMultiResultInfoLogic respData_WorldMultiResultInfoLogic = ClassSingleton <QuestData> .Instance.RespData_WorldMultiResultInfoLogic; if (respData_WorldMultiResultInfoLogic.dungeonReward != null) { array6 = respData_WorldMultiResultInfoLogic.dungeonReward.luckDrop; GameWebAPI.RespData_WorldMultiStartInfo respData_WorldMultiStartInfo2 = DataMng.Instance().RespData_WorldMultiStartInfo; bool flag = respData_WorldMultiStartInfo2.party[0].userId == DataMng.Instance().RespDataCM_Login.playerInfo.userId; if (flag) { array4 = respData_WorldMultiResultInfoLogic.dungeonReward.ownerDropReward; } array5 = respData_WorldMultiResultInfoLogic.dungeonReward.multiReward; } array = respData_WorldMultiResultInfoLogic.dropReward; array2 = respData_WorldMultiResultInfoLogic.optionDrop; array3 = respData_WorldMultiResultInfoLogic.eventChipReward; } List <DropItemTotalParts.Data> list = new List <DropItemTotalParts.Data>(); if (array != null) { foreach (GameWebAPI.RespDataWD_DungeonResult.Drop drop in array) { list.Add(new DropItemTotalParts.Data { assetCategoryId = drop.assetCategoryId, objectId = drop.assetValue.ToString(), num = drop.assetNum }); } } if (luckDrop != null) { list.Add(new DropItemTotalParts.Data { assetCategoryId = luckDrop.assetCategoryId, objectId = luckDrop.assetValue.ToString(), num = luckDrop.assetNum }); } if (array4 != null) { foreach (GameWebAPI.RespData_WorldMultiResultInfoLogic.DungeonReward.DropReward dropReward in array4) { list.Add(new DropItemTotalParts.Data { assetCategoryId = dropReward.assetCategoryId, objectId = dropReward.assetValue.ToString(), num = dropReward.assetNum }); } } if (array5 != null) { foreach (GameWebAPI.RespData_WorldMultiResultInfoLogic.DungeonReward.DropReward dropReward2 in array5) { list.Add(new DropItemTotalParts.Data { assetCategoryId = dropReward2.assetCategoryId, objectId = dropReward2.assetValue.ToString(), num = dropReward2.assetNum }); } } if (array6 != null) { foreach (GameWebAPI.RespData_WorldMultiResultInfoLogic.DungeonReward.LuckDrop luckDrop2 in array6) { list.Add(new DropItemTotalParts.Data { assetCategoryId = luckDrop2.assetCategoryId, objectId = luckDrop2.assetValue.ToString(), num = luckDrop2.assetNum }); } } if (array2 != null) { foreach (GameWebAPI.RespDataWD_DungeonResult.OptionDrop optionDrop in array2) { list.Add(new DropItemTotalParts.Data { assetCategoryId = optionDrop.assetCategoryId, objectId = optionDrop.assetValue.ToString(), num = optionDrop.assetNum.ToInt32() }); } } if (array3 != null) { foreach (GameWebAPI.RespDataWD_DungeonResult.EventChipReward eventChipReward in array3) { list.Add(new DropItemTotalParts.Data { assetCategoryId = eventChipReward.assetCategoryId, objectId = eventChipReward.assetValue.ToString(), num = eventChipReward.assetNum.ToInt32() }); } } List <DropItemTotalParts.Data> list2 = new List <DropItemTotalParts.Data>(); while (list.Count > 0) { DropItemTotalParts.Data data = list[0]; int num = 0; foreach (DropItemTotalParts.Data data2 in list) { if (data.assetCategoryId == data2.assetCategoryId && data.objectId == data2.objectId) { num += data2.num; } } DropItemTotalParts.Data newData = new DropItemTotalParts.Data(); newData.assetCategoryId = data.assetCategoryId; newData.objectId = data.objectId; newData.num = num; list2.Add(newData); list = list.Where((DropItemTotalParts.Data x) => x.assetCategoryId != newData.assetCategoryId || x.objectId != newData.objectId).ToList <DropItemTotalParts.Data>(); } this.dropItemTotalList = new DropItemTotalList(base.gameObject, list2.ToArray()); this.dropItemTotalList.SetActive(false); this.dropItemList = new DropItemList(base.gameObject, 10, new Vector2(890f, 250f), array, luckDrop, array4, array5, array6, array2, array3); this.dropItemList.SetScrollBarPosX(550f); this.dropItemList.SetPosition(new Vector3(0f, 40f, 100f)); if (this.clipingTextures != null) { foreach (UITexture uitexture in this.clipingTextures) { uitexture.depth = 0; } } IEnumerator routine = this.dropItemList.SetDrops(false, new Action(this.SetDropCallBack)); this.coroutineDropInfo = AppCoroutine.Start(routine, false); if (this.lines != null) { foreach (GameObject gameObject in this.lines) { gameObject.SetActive(true); } } this.isUserMonsterRefresh = false; this.isChipMonsterRefresh = false; foreach (DropItemTotalParts.Data data3 in list2) { if (data3.assetCategoryId.ToInt32() == 1) { this.isUserMonsterRefresh = true; } if (data3.assetCategoryId.ToInt32() == 17) { this.isChipMonsterRefresh = true; } } }