/// <summary> /// /// </summary> private void DrawPicture() { mPictureAngle1 += Time.deltaTime * 20f; mPictureAngle2 -= Time.deltaTime * 4f; // Picture float x = 200; float y = 260; Drawing2D.FillQuad(new Vector2(x + 40, y + 5), 200, 108, Color.white, mPictureAngle1, CustomTexturePicture, null); Drawing2D.DrawQuad(new Vector2(x + 40, y + 5), 200, 108, Color.white, 2, mPictureAngle1); Drawing2D.FillQuad(new Vector2(x + 370, y + 5), 200, 108, mPicturecolor, mPictureAngle2, CustomTexturePicture, null); Drawing2D.DrawQuad(new Vector2(x + 370, y + 5), 200, 108, mPicturecolor, 2, mPictureAngle2); }
/// <summary> /// Rectangles Example /// </summary> private void DrawRectangles() { mRectangleY += mRectangleHeight + 20; Drawing2D.DrawRect(new Rect(mRectangleX, mRectangleY, mRectangleWidth, mRectangleHeight)); Drawing2D.DrawText("Rects & Quads", mRectangleX + 5, mRectangleY + 5, 18, Color.white, mBitmapFont); float x = 15 - mSampleWidth; float y = mRectangleY + 35; float height = mRectangleHeight - 55; float quadWidth = mSampleWidth - mSamplesMargin; Drawing2D.DrawRect(new Rect(x += mSampleWidth, y, quadWidth, height), ToColor(36, 86, 188), 4f); Drawing2D.DrawRect(new Rect(x += mSampleWidth, y, quadWidth, height), ToColor(93, 166, 221), 8f); Drawing2D.DrawQuad(new Vector2((x += mSampleWidth) + (quadWidth / 2), y), quadWidth, height, ToColor(21, 179, 89), 10f, -5f); Drawing2D.DrawDashedRect(new Rect(x += mSampleWidth, y, quadWidth, height), ToColor(175, 217, 141), 2f, 3); Drawing2D.DrawDashedQuad(new Vector2((x += mSampleWidth) + (quadWidth / 2), y + 1), quadWidth, height, ToColor(248, 222, 104), 3f, 7f, 3); Drawing2D.DrawDashedRect(new Rect(x += mSampleWidth, y, quadWidth, height), ToColor(255, 196, 126), 6f, 3); Drawing2D.FillQuad(new Vector2((x += mSampleWidth) + (quadWidth / 2), y + 10), quadWidth, height, ToColor(255, 112, 92), 8); Drawing2D.FillRect(new Rect(x += mSampleWidth, y - 10, quadWidth, height + 20), ToColor(232, 62, 83), CustomTexture3D); }
/// <summary> /// /// </summary> private void DrawCompound() { mNumSamples = 7; mSampleWidth = (mParentRect.width - 30) / (mNumSamples); mRectangleY += mRectangleHeight + 20; Drawing2D.DrawRect(new Rect(mRectangleX, mRectangleY, mRectangleWidth, mRectangleHeight)); Drawing2D.DrawText("Other", mRectangleX + 5, mRectangleY + 5, 18, Color.white, mBitmapFont); float x = 15 - mSampleWidth; float y = mRectangleY + 35; float height = mRectangleHeight - 55; // Bars Chart x += 50; Drawing2D.FillRect(new Rect((x += mSampleWidth + 20), y - 10, 15, 50), ToColor(36, 86, 188), CustomTexture3DVertical); Drawing2D.FillRect(new Rect(x + 15, y, 15, 40), ToColor(175, 217, 141), CustomTexture3DVertical); Drawing2D.FillRect(new Rect(x + 30, y + 20, 15, 20), ToColor(255, 112, 92), CustomTexture3DVertical); Drawing2D.FillRect(new Rect(x + 45, y - 5, 15, 45), ToColor(93, 166, 221), CustomTexture3DVertical); // Progress Bar (circle) float radius = mRectangleHeight - 60; y += 5; x -= 100; Drawing2D.DrawArc(new Vector2((x += mSampleWidth) + ((mSampleWidth / 2) - radius), y), radius * 1.5f, 32, 270, 270, ToColor(21, 179, 89), 8f, CustomTextureLines); Drawing2D.FillCircle(new Vector2((x) + ((mSampleWidth / 2) - radius), y), radius * 1.45f, ToColor(21, 179, 89, 128)); Drawing2D.DrawText("75%", (x) + ((mSampleWidth / 2) - radius - 15), y - 9, 18, Color.white, mBitmapFont); y -= 5; // Progress Bar x += 30; CustomTextureProgressBar.wrapMode = TextureWrapMode.Repeat; Drawing2D.DrawRect(new Rect(x += mSampleWidth, y, mSampleWidth - mSamplesMargin, height - 5), Color.white, 1f); Drawing2D.FillRect(new Rect(x, y + 1, mSampleWidth - mSamplesMargin - 20, height - 5 - 1), ToColor(255, 255, 255, 200), CustomTextureProgressBar, new Vector2(4, 1)); Drawing2D.DrawText("85%", (x) + ((mSampleWidth / 2) - 30), y + 1, 17, Color.white, mBitmapFont); //Drawing2D.DrawGUIText("85%", (x) + ((mSampleWidth / 2) - 30), y + 1, 17, Color.white); // X-Y Axis x += 60; Drawing2D.DrawArrow(new Vector2(x += mSampleWidth + 20, y + 35), new Vector2(x + 40, y + 35), ToColor(255, 112, 92), 4, 20, 25); Drawing2D.DrawText("X", x + 45, y + 15, 12, ToColor(255, 112, 92), mBitmapFont); Drawing2D.DrawArrow(new Vector2(x, y + 35), new Vector2(x, y - 5), ToColor(248, 222, 104), 4, 20, 25); Drawing2D.DrawText("Y", x + 10, y - 15, 12, ToColor(248, 222, 104), mBitmapFont); // Chart x -= 110; Drawing2D.DrawLine(new Vector2(x += mSampleWidth + 20, y + 35), new Vector2(x + 250, y + 35), ToColor(240, 240, 240), 2); // X Axis Drawing2D.DrawLine(new Vector2(x, y + 35), new Vector2(x, y - 25), ToColor(240, 240, 240), 2); // Y Axis Drawing2D.DrawLine(new Vector2(x, y + 20), new Vector2(x + 250, y + 20), ToColor(180, 180, 180, 128), 1); // 10 Axis Drawing2D.DrawLine(new Vector2(x, y + 5), new Vector2(x + 250, y + 5), ToColor(180, 180, 180, 128), 1); // 20 Axis Drawing2D.DrawLine(new Vector2(x, y - 10), new Vector2(x + 250, y - 10), ToColor(180, 180, 180, 128), 1); // 30 Axis Drawing2D.DrawLine(new Vector2(x, y - 25), new Vector2(x + 250, y - 25), ToColor(180, 180, 180, 128), 1); // 30 Axis Drawing2D.DrawText("Time", x + 220, y + 20, 11, ToColor(240, 240, 240), mBitmapFont); Drawing2D.DrawText("Value", x + 5, y - 25, 11, ToColor(240, 240, 240), mBitmapFont); Vector2[] vertices = new Vector2[12]; vertices[0] = new Vector2(x + 10, y + 30); vertices[1] = new Vector2(x + 30, y + 15); vertices[2] = new Vector2(x + 50, y + 20); vertices[3] = new Vector2(x + 70, y + 25); vertices[4] = new Vector2(x + 90, y + 15); vertices[5] = new Vector2(x + 110, y - 5); vertices[6] = new Vector2(x + 130, y - 15); vertices[7] = new Vector2(x + 150, y - 25); vertices[8] = new Vector2(x + 170, y - 5); vertices[9] = new Vector2(x + 190, y - 10); vertices[10] = new Vector2(x + 210, y - 15); vertices[11] = new Vector2(x + 230, y - 20); Drawing2D.DrawPolygon(vertices, ToColor(232, 62, 83), 4f, null, true); // Picture x += 110; Drawing2D.FillQuad(new Vector2((x += mSampleWidth) + 40, y + 5), 140, 64, Color.white, 8, CustomTexturePicture, null); Drawing2D.DrawQuad(new Vector2((x) + 40, y + 5), 140, 64, Color.white, 3, 8); x -= 20; Drawing2D.FillQuad(new Vector2((x += mSampleWidth) + 40, y + 5), 140, 64, Color.green, -6, CustomTexturePicture, null); Drawing2D.DrawQuad(new Vector2((x) + 40, y + 5), 140, 64, Color.white, 1, -6); }