Example #1
0
 void InstantiateDrawing(int i)
 {
     drawingInstance = (GameObject)Instantiate(drawingObj, spawner.position, Quaternion.identity);
     drawing = false;
     anim.SetBool("Drawing", false);
     drawingScr = drawingInstance.GetComponent<Drawing>();
     drawingScr.setActive(true);
     setActive(false);
     Manager.gManager.asignedPlayer = drawingInstance;
 }