Example #1
0
        public override void LoadContent(ContentManager content)
        {
            // Load the animation
            DrawableSet.LoadDrawableSetXml(Drawables, ANIMATION, content);

            foreach (GameDrawableInstance instance in Drawables.GetByGroup("Body"))
            {
                if (instance.Drawable is Animation)
                {
                    Animation anim = (Animation)instance.Drawable;
                    //anim.onAnimationFinished += new Animation.AnimationFinishedEventHandler(anim_onAnimationFinished);
                }
            }


            CurrentDrawableState = "Idle_" + Direction;

            base.LoadContent(content);
        }