// void FrameUpdate(object sender, EventArgs e) { if (_isRunningFrameUpdate) { return; } _isRunningFrameUpdate = true; // Movement range var max = SliderBottom; var min = -max; _stopwatch.Start(); if (IsMouseMoveEnabled) { // Draw all points always // Draw on the drawing context using (DrawingContext dc = _drawingVisual.RenderOpen()) { // --- logic _animation.SelectMovingDots(DotsMovingCount); // Select p to be moved _animation.UpdateMovingPosition(min, max); // Update moving pos _elapsedAlgoUpdateKnn = string.Format("msec {0}", _algorithm.UpdateKnn(_origin, Configuration)); // Update KNN var nns = _algorithm.Knn.GetNNs(); var notnns = PointUtil.Exclusive(nns, _algorithm.Points); // --- Draw DrawUtil.ClearBackground(dc, Rect); // Clear all DrawUtil.DrawDots(dc, notnns, Rect); // Draw all not nearest neighbors DrawUtil.DrawDots(dc, nns, Rect, ShapeType.NearestNeighbor); // Draw updated KNN DrawUtil.DrawDots(dc, new[] { _origin }, Rect, ShapeType.Selected); DrawUtil.DrawGrid(dc, SliderLeft == 1, Rect, Pens.PenGrid2); dc.Close(); } } else { // Draw updates only // Draw on the drawing context using (DrawingContext dc = _drawingVisual.RenderOpen()) { _animation.SelectMovingDots(DotsMovingCount); // Clear prev frame knn DrawUtil.RedrawDots(dc, new[] { _algorithm.Knn.Origin }, Rect, ShapeType.Selected); DrawUtil.RedrawDots(dc, _algorithm.Knn.GetNNs(), Rect, ShapeType.NearestNeighbor); DrawUtil.ClearDots(dc, _animation.Moving, Rect); // Clear prev frame moving dots _animation.UpdateMovingPosition(min, max); // Update moving pos _elapsedAlgoUpdateKnn = string.Format("msec {0}", _algorithm.UpdateKnn(_origin, Configuration)); // Update KNN var nns = _algorithm.Knn.GetNNs(); // Draw updated KNN DrawUtil.DrawDots(dc, _animation.Moving, Rect); // Draw updated pos DrawUtil.DrawDots(dc, nns, Rect, ShapeType.NearestNeighbor); DrawUtil.DrawDots(dc, new[] { _origin }, Rect, ShapeType.Selected); DrawUtil.DrawGrid(dc, SliderLeft == 1, Rect); dc.Close(); } } _stopwatch.Stop(); var sb = new StringBuilder(); sb.AppendFormat("\n\nK Nearest Neighbors: \n\n"); sb.AppendFormat("{0}\n", _algorithm.Strategy.Name); sb.AppendFormat("Origin: {0}\n", _algorithm.Knn.Origin); //sb.AppendFormat(_algorithm.Knn.NNs.Aggregate("", (a, b) => a + b + "\n")); sb.AppendFormat("K: {0}\n", _algorithm.Knn.K); sb.AppendFormat("NNs: {0}\n", _algorithm.Knn.NNs.Count); sb.AppendFormat("MaxDistance: {0}\n", _algorithm.Rectangle.MaxDistance); sb.AppendFormat("Square: {0}\n\n", _algorithm.Rectangle.Square); sb.AppendFormat("SliderTop\nmsec per frame: {0}\n\n", SliderTop); sb.AppendFormat("SliderLeft\nshow grid: {0}\n\n", SliderLeft); sb.AppendFormat("SliderBottom\nmovement speed: {0}\n\n", SliderBottom); sb.AppendFormat("dots: {0}\n", _algorithm.Points.Count); sb.AppendFormat("moving dots: {0}\n", _animation.Moving.Count); sb.AppendFormat("grid: {0};{1}\n", _algorithm.Rectangle.XGrid, _algorithm.Rectangle.YGrid); sb.AppendFormat("Draw enabled: {0}\n", DrawUtil.IsDrawEnabled); sb.AppendFormat("\nElapsed Algo Init: \n{0}\n", _elapsedAlgoInit); sb.AppendFormat("\nElapsed Algo update Knn: \n{0}\n", _elapsedAlgoUpdateKnn); sb.AppendFormat("\n\nTime per frame: \n{0}\n", _stopwatch.Elapsed.ToString()); _textBlock.Text = sb.ToString(); _dispatcherTimer.Interval = TimeSpan.FromMilliseconds(SliderTop); // update _renderTargetBitmap.Render(_drawingVisual); // Render the drawing to the bitmap _stopwatch.Reset(); _isRunningFrameUpdate = false; }
// void FrameUpdate(object sender, EventArgs e) { if (_isRunningFrameUpdate) { return; } _isRunningFrameUpdate = true; // Movement range var max = SliderBottom; var min = -max; _stopwatch.Reset(); _stopwatch.Start(); // Draw on the drawing context using (DrawingContext dc = _drawingVisual.RenderOpen()) { _animation.SelectMovingDots(DotsMovingCount); DrawUtil.RedrawDots(dc, _algorithm.Singles, Rect, ShapeType.Single); // Clear prev frame singles DrawUtil.ClearDots(dc, _animation.Moving, Rect); // Clear prev frame moving dots _animation.UpdateMovingPosition(min, max); // Update moving pos _elapsedAlgoSingleDetect = string.Format("msec {0}", _algorithm.UpdateSingles()); // Update single detection DrawUtil.DrawDots(dc, _animation.Moving, Rect); // Draw updated pos DrawUtil.DrawDots(dc, _algorithm.Singles, Rect, ShapeType.Single); // Draw updated singles DrawUtil.DrawGrid(dc, SliderLeft == 1, Rect); dc.Close(); } _stopwatch.Stop(); var sb = new StringBuilder(); sb.AppendFormat("\n\nDetect Singles: \n\n"); sb.AppendFormat("{0}\n", _algorithm.Strategy.Name); sb.AppendFormat("Singles: {0}\n", _algorithm.Singles.Count); sb.AppendFormat("MaxDistance: {0}\n", _algorithm.Rectangle.MaxDistance); sb.AppendFormat("Square: {0}\n\n", _algorithm.Rectangle.Square); sb.AppendFormat("SliderTop\nmsec per frame: {0}\n\n", SliderTop); sb.AppendFormat("SliderLeft\nshow grid: {0}\n\n", SliderLeft); sb.AppendFormat("SliderBottom\nmovement speed: {0}\n\n", SliderBottom); sb.AppendFormat("dots: {0}\n", _algorithm.Points.Count); sb.AppendFormat("moving dots: {0}\n", _animation.Moving.Count); sb.AppendFormat("grid: {0};{1}\n", _algorithm.Rectangle.XGrid, _algorithm.Rectangle.YGrid); sb.AppendFormat("Draw enabled: {0}\n", DrawUtil.IsDrawEnabled); sb.AppendFormat("\nElapsed Algo Init: \n{0}\n", _elapsedAlgoInit); sb.AppendFormat("\nElapsed Algo Single detect: \n{0}\n", _elapsedAlgoSingleDetect); sb.AppendFormat("\n\nTime per frame: \n{0}\n", _stopwatch.Elapsed.ToString()); _textBlock.Text = sb.ToString(); _dispatcherTimer.Interval = TimeSpan.FromMilliseconds(SliderTop); // update _renderTargetBitmap.Render(_drawingVisual); // Render the drawing to the bitmap _isRunningFrameUpdate = false; }