Example #1
0
        internal void MoveShape(MouseEventArgs e, Point position)
        {
            Model.Shape shape = null;
            Name           = ((FrameworkElement)e.OriginalSource).Name;
            OriginalSource = ((FrameworkElement)e.OriginalSource);
            if (Modus == Modus.TurnHandle && e.LeftButton == MouseButtonState.Pressed)
            {
                _model.TurnShape(position);
            }
            else if ((Modus >= (Modus)0 && Modus <= (Modus)7) && e.LeftButton == MouseButtonState.Pressed)
            {
                _model.ResizeShape(position, Modus);
            }
            else
            {
                try
                {
                    shape = _shapes.First(x => (x.Value == OriginalSource)).Key;
                    Mouse.OverrideCursor = Cursors.SizeAll;
                }
                catch (InvalidOperationException ex)
                {
                    resize = true;
                    switch (Name)
                    {
                    case "TopLeft":
                        ModusType  = (int)(2 * Math.Floor((adorner.Key.Rotation + 45) / 90));
                        CursorType = (int)(Math.Floor((adorner.Key.Rotation - 22.5) / 45));
                        Modus      = (Modus)ModusType;
                        break;

                    case "TopCenter":
                        ModusType  = (int)(2 * Math.Floor((adorner.Key.Rotation + 45) / 90)) + 1;
                        CursorType = (int)(Math.Floor((adorner.Key.Rotation + 22.5) / 45));
                        Modus      = (Modus)ModusType;
                        break;

                    case "TopRight":
                        ModusType  = (int)(2 * Math.Floor((adorner.Key.Rotation + 135) / 90));
                        CursorType = (int)(Math.Floor((adorner.Key.Rotation + 67.5) / 45));
                        Modus      = (Modus)ModusType;
                        break;

                    case "CenterRight":
                        ModusType  = (int)(2 * Math.Floor((adorner.Key.Rotation + 135) / 90)) + 1;
                        CursorType = (int)(Math.Floor((adorner.Key.Rotation + 112.5) / 45));
                        Modus      = (Modus)ModusType;
                        break;

                    case "BottomRight":
                        ModusType  = (int)(2 * Math.Floor((adorner.Key.Rotation + 225) / 90));
                        CursorType = (int)(Math.Floor((adorner.Key.Rotation + 157.5) / 45));
                        Modus      = (Modus)ModusType;
                        break;

                    case "BottomCenter":
                        ModusType  = (int)(2 * Math.Floor((adorner.Key.Rotation + 225) / 90)) + 1;
                        CursorType = (int)(Math.Floor((adorner.Key.Rotation + 202.5) / 45));
                        Modus      = (Modus)ModusType;
                        break;

                    case "BottomLeft":
                        ModusType  = (int)(2 * Math.Floor((adorner.Key.Rotation + 315) / 90));
                        CursorType = (int)(Math.Floor((adorner.Key.Rotation + 247.5) / 45));
                        Modus      = (Modus)ModusType;
                        break;

                    case "CenterLeft":
                        ModusType  = (int)(2 * Math.Floor((adorner.Key.Rotation + 315) / 90)) + 1;
                        CursorType = (int)(Math.Floor((adorner.Key.Rotation + 292.5) / 45));
                        Modus      = (Modus)ModusType;
                        break;

                    case "TurnHandle":
                        Modus = Modus.TurnHandle;
                        Mouse.OverrideCursor = Cursors.Cross;
                        resize = false;
                        break;

                    default:
                        Modus = Modus.Move;
                        Mouse.OverrideCursor = Cursors.SizeAll;
                        resize = false;
                        break;
                    }
                    if (resize)
                    {
                        switch (CursorType)
                        {
                        case 0:
                        case 4:
                            Mouse.OverrideCursor = Cursors.SizeNWSE;
                            break;

                        case 1:
                        case 5:
                            Mouse.OverrideCursor = Cursors.SizeNS;
                            break;

                        case 2:
                        case 6:
                            Mouse.OverrideCursor = Cursors.SizeNESW;
                            break;

                        case 3:
                        case 7:
                            Mouse.OverrideCursor = Cursors.SizeWE;
                            break;
                        }
                    }
                    OnPropertyChanged("ModusType");
                }
            }
            _model.MoveShape(position);
        }
Example #2
0
        internal void MoveShape(PointerRoutedEventArgs e, Point position)
        {
            Model.Shape shape = null;
            Name = ((FrameworkElement)e.OriginalSource).Name;
            OnPropertyChanged("Name");
            OriginalSource = ((FrameworkElement)e.OriginalSource);
            OnPropertyChanged("OriginalSource");
            if (Modus == Modus.TurnHandle && e.Pointer.IsInContact)
            {
                _model.TurnShape(position);
            }
            else if ((Modus >= (Modus)0 && Modus <= (Modus)7) && e.Pointer.IsInContact)
            {
                _model.ResizeShape(position, Modus);
            }
            else
            {
                try
                {
                    shape = _shapes.First(x => (x.Value == OriginalSource)).Key;
                    Window.Current.CoreWindow.PointerCursor = new Windows.UI.Core.CoreCursor(Windows.UI.Core.CoreCursorType.SizeAll, 1);
                }
                catch (InvalidOperationException ex)
                {
                    if (adorner.Key != null)
                    {
                    }
                    switch (Name)
                    {
                    case "TopLeft":
                        ModusType  = (int)(2 * Math.Floor((adorner.Key.Rotation + 45) / 90));
                        CursorType = (int)(Math.Floor((adorner.Key.Rotation - 22.5) / 45));
                        Modus      = (Modus)ModusType;
                        Window.Current.CoreWindow.PointerCursor = new Windows.UI.Core.CoreCursor((Windows.UI.Core.CoreCursorType)CursorType, 1);
                        break;

                    case "TopCenter":
                        ModusType  = (int)(2 * Math.Floor((adorner.Key.Rotation + 45) / 90)) + 1;
                        CursorType = (int)(Math.Floor((adorner.Key.Rotation + 22.5) / 45));
                        Modus      = (Modus)ModusType;
                        Window.Current.CoreWindow.PointerCursor = new Windows.UI.Core.CoreCursor((Windows.UI.Core.CoreCursorType)CursorType, 1);
                        break;

                    case "TopRight":
                        ModusType  = (int)(2 * Math.Floor((adorner.Key.Rotation + 135) / 90));
                        CursorType = (int)(Math.Floor((adorner.Key.Rotation + 67.5) / 45));
                        Modus      = (Modus)ModusType;
                        Window.Current.CoreWindow.PointerCursor = new Windows.UI.Core.CoreCursor((Windows.UI.Core.CoreCursorType)CursorType, 1);
                        break;

                    case "CenterRight":
                        ModusType  = (int)(2 * Math.Floor((adorner.Key.Rotation + 135) / 90)) + 1;
                        CursorType = (int)(Math.Floor((adorner.Key.Rotation + 112.5) / 45));
                        Modus      = (Modus)ModusType;
                        Window.Current.CoreWindow.PointerCursor = new Windows.UI.Core.CoreCursor((Windows.UI.Core.CoreCursorType)CursorType, 1);
                        break;

                    case "BottomRight":
                        ModusType  = (int)(2 * Math.Floor((adorner.Key.Rotation + 225) / 90));
                        CursorType = (int)(Math.Floor((adorner.Key.Rotation + 157.5) / 45));
                        Modus      = (Modus)ModusType;
                        Window.Current.CoreWindow.PointerCursor = new Windows.UI.Core.CoreCursor((Windows.UI.Core.CoreCursorType)CursorType, 1);
                        break;

                    case "BottomCenter":
                        ModusType  = (int)(2 * Math.Floor((adorner.Key.Rotation + 225) / 90)) + 1;
                        CursorType = (int)(Math.Floor((adorner.Key.Rotation + 202.5) / 45));
                        Modus      = (Modus)ModusType;
                        Window.Current.CoreWindow.PointerCursor = new Windows.UI.Core.CoreCursor((Windows.UI.Core.CoreCursorType)CursorType, 1);
                        break;

                    case "BottomLeft":
                        ModusType  = (int)(2 * Math.Floor((adorner.Key.Rotation + 315) / 90));
                        CursorType = (int)(Math.Floor((adorner.Key.Rotation + 247.5) / 45));
                        Modus      = (Modus)ModusType;
                        Window.Current.CoreWindow.PointerCursor = new Windows.UI.Core.CoreCursor((Windows.UI.Core.CoreCursorType)CursorType, 1);
                        break;

                    case "CenterLeft":
                        ModusType  = (int)(2 * Math.Floor((adorner.Key.Rotation + 315) / 90)) + 1;
                        CursorType = (int)(Math.Floor((adorner.Key.Rotation + 292.5) / 45));
                        Modus      = (Modus)ModusType;
                        Window.Current.CoreWindow.PointerCursor = new Windows.UI.Core.CoreCursor((Windows.UI.Core.CoreCursorType)CursorType, 1);
                        break;

                    case "TurnHandle":
                        Modus = Modus.TurnHandle;
                        Window.Current.CoreWindow.PointerCursor = new Windows.UI.Core.CoreCursor(Windows.UI.Core.CoreCursorType.Custom, 101);
                        break;

                    default:
                        Modus = Modus.Move;
                        Window.Current.CoreWindow.PointerCursor = new Windows.UI.Core.CoreCursor(Windows.UI.Core.CoreCursorType.Arrow, 1);
                        break;
                    }
                    OnPropertyChanged("ModusType");
                }
            }
            _model.MoveShape(position);
        }