public static void Init() { var Minions = EntityManager.MinionsAndMonsters.GetLaneMinions(EntityManager.UnitTeam.Enemy, Player.Instance.Position, Draven.E.Range); foreach (var Minion in Minions) { if (Draven.Q.IsReady() && DravenMenu.CheckBox(DravenMenu.Laneclear, "Q")) { if (Draven.AxesCount() < 2) { Draven.Q.Cast(); } } } }
public static void Init() { var Monsters = EntityManager.MinionsAndMonsters.GetJungleMonsters().Where(x => x.IsValid).OrderBy(x => x.MaxHealth); foreach (var Monster in Monsters) { if (Monster.IsValidTarget(Draven.E.Range)) { if (Draven.Q.IsReady() && DravenMenu.CheckBox(DravenMenu.Jungleclear, "Q")) { if (Draven.AxesCount() < 2) { Draven.Q.Cast(); } } if (Draven.E.IsReady() && DravenMenu.CheckBox(DravenMenu.Jungleclear, "E")) { Draven.E.Cast(Monster); } } } }