public void DragonShouldNotBeatDragon() { IBattleable dragonOne = new Dragon(); IBattleable dragonTwo = new Dragon(); bool result = dragonOne.Battle(dragonTwo); Assert.IsFalse(result); }
public void DragonShouldBeatTRex() { IBattleable dragon = new Dragon(); IBattleable trex = new TRex(); bool result = dragon.Battle(trex); Assert.IsTrue(result); }
public void DragonShouldNotBeatWearwolf() { IBattleable dragon = new Dragon(); IBattleable wearwolf = new Wearwolf(); bool result = dragon.Battle(wearwolf); Assert.IsFalse(result); }
public void DragonShouldBeatUnicorn() { IBattleable dragon = new Dragon(); IBattleable unicorn = new Unicorn(); bool result = dragon.Battle(unicorn); Assert.IsTrue(result); }