Example #1
0
        /// <summary>
        /// Class specific initialization.
        /// </summary>
        protected override void Initialize()
        {
            // Let base class generate targes
            base.Initialize();

            // Create the drag feedback drawing class
            _dragFeedback = new DragFeedbackOutline();
        }
Example #2
0
        /// <summary>
        /// Draw the zone indicator to the screen.
        /// </summary>
        /// <param name="dragFeedback">Feedback class.</param>
        /// <param name="mousePos">Screen position of mouse.</param>
        public override void DrawIndicator(DragFeedback dragFeedback, Point mousePos)
        {
            // Remember the current mouse pos
            _drawPos = mousePos;

            // Calculate the new drawing rectangle
            _drawRect = new Rectangle(_drawPos.X, _drawPos.Y, NewSize.Width, NewSize.Height);

            // Adjust for mouse starting position relative to source control
            _drawRect.X -= _offset.X;
            _drawRect.Y -= _offset.Y;

            DrawFeedback(dragFeedback, _drawRect);
        }
Example #3
0
        /// <summary>
        /// Update the screen indication to reflect new mouse position.
        /// </summary>
        /// <param name="dragFeedback">Feedback class.</param>
        /// <param name="screenPos">New screen position.</param>
        /// <param name="parent">Parent redocker instance.</param>
        public override void UpdateForMousePosition(DragFeedback dragFeedback,
                                                    Point screenPos,
                                                    Redocker parent)
        {
            // Remember the current mouse pos
            Point newPos = screenPos;

            // Calculate the new drawing rectangle
            Rectangle newRect = new Rectangle(newPos.X, newPos.Y, NewSize.Width, NewSize.Height);

            // Adjust for mouse starting position relative to source control
            newRect.X -= _offset.X;
            newRect.Y -= _offset.Y;

            dragFeedback.DragRectangle(newRect);

            // Remember new values
            _drawPos  = newPos;
            _drawRect = newRect;
        }
Example #4
0
 /// <summary>
 /// Draw the zone indicator to the screen.
 /// </summary>
 /// <param name="dragFeedback">Feedback class.</param>
 /// <param name="mousePos">Screen position of mouse.</param>
 public virtual void DrawIndicator(DragFeedback dragFeedback, Point mousePos)
 {
     DrawFeedback(dragFeedback, _newSize);
 }
Example #5
0
 /// <summary>
 /// Update the screen indication to reflect new mouse position.
 /// </summary>
 /// <param name="dragFeedback">Feedback class.</param>
 /// <param name="screenPos">New screen position.</param>
 /// <param name="parent">Parent redocker instance.</param>
 public virtual void UpdateForMousePosition(DragFeedback dragFeedback,
                                            Point screenPos,
                                            Redocker parent)
 {
 }
Example #6
0
 /// <summary>
 /// Draw a reversible rectangle on the screen.
 /// </summary>
 /// <param name="dragFeedback">Feedback class.</param>
 /// <param name="rect">Screen bounding rectangle.</param>
 public virtual void DrawFeedback(DragFeedback dragFeedback, Rectangle rect)
 {
     dragFeedback.DragRectangle(rect);
 }
Example #7
0
 /// <summary>
 /// Remove the zone indicator from the screen.
 /// </summary>
 /// <param name="dragFeedback">Feedback class.</param>
 /// <param name="mousePos">Screen position of mouse.</param>
 public override void RemoveIndicator(DragFeedback dragFeedback, Point mousePos)
 {
     DrawFeedback(dragFeedback, _drawRect);
 }
Example #8
0
 /// <summary>
 /// Remove the zone indicator from the screen.
 /// </summary>
 /// <param name="dragFeedback">Feedback class.</param>
 /// <param name="mousePos">Screen position of mouse.</param>
 public override void RemoveIndicator(DragFeedback dragFeedback, Point mousePos)
 {
 }
Example #9
0
 /// <summary>
 /// Draw a reversible rectangle on the screen.
 /// </summary>
 /// <param name="dragFeedback">Feedback class.</param>
 /// <param name="rect">Screen bounding rectangle.</param>
 public override void DrawFeedback(DragFeedback dragFeedback, Rectangle rect)
 {
     dragFeedback.DragRectangles(new Rectangle[] { rect, _tabRect, _tabRectTL, _tabRectTR });
 }