private void EndDrag(bool abort) { ReleaseHandle(); Application.RemoveMessageFilter(this); DragControl.FindForm().Capture = false; OnEndDrag(abort); }
/// <summary> /// Adds a control to a drag pane. /// </summary> /// <param name="control"></param> void AddComponentControl(Control controlContained, string text) { DragControl control = new DragControl(); control.Text = text; control.ControlContained = controlContained; control.CreateControl(); this.dragContainerControl1.AddDragControl(control); }
private void Pane_BeginDrag() { Point pt = new Point(0, 0); pt = DragControl.PointToScreen(pt); m_mouseOffset.X = pt.X - StartMousePosition.X; m_mouseOffset.Y = pt.Y - StartMousePosition.Y; }
private void ContentWindow_BeginDrag(Point captionLocation) { Point pt = captionLocation; pt = DragControl.PointToScreen(pt); m_mouseOffset.X = pt.X - StartMousePosition.X; m_mouseOffset.Y = pt.Y - StartMousePosition.Y; }
public BEPUikDragControl(BEPUikBone bone, BEPUikScene scene, BEPUikDragControlDefinition definition, SimObjectBase instance) : base(scene, definition.Name) { this.bone = bone; dragControl = new DragControl(); dragControl.TargetBone = bone.IkBone; dragControl.LinearMotor.Offset = (instance.Translation - bone.Owner.Translation).toBepuVec3(); dragControl.MaximumForce = definition.MaximumForce; }
private void HandleControl_MouseDown(object sender, MouseEventArgs e) { bool flag = e.Button == MouseButtons.Left; if (flag) { DragControl.ReleaseCapture(); DragControl.SendMessage(this.SelectControl.FindForm().Handle, 161, 2, 0); } }
private void AutoHideWindowSplitter_BeginDrag(Point ptSplitter) { m_splitterLocation = DragControl.PointToScreen(ptSplitter); Point ptMouse = StartMousePosition; m_mouseOffset.X = m_splitterLocation.X - ptMouse.X; m_mouseOffset.Y = m_splitterLocation.Y - ptMouse.Y; Rectangle rect = GetWindowSplitterDragRectangle(); SplitterOutline.Show(rect); }
private void AutoHideWindowSplitter_BeginDrag(Point ptSplitter) { m_splitterLocation = DragControl.PointToScreen(ptSplitter); Point ptMouse = StartMousePosition; m_mouseOffset.X = m_splitterLocation.X - ptMouse.X; m_mouseOffset.Y = m_splitterLocation.Y - ptMouse.Y; Rectangle rect = GetWindowSplitterDragRectangle(); DragOutline = DrawHelper.CreateDragOutline(rect, OutlineBorderWidth); }
private void TabWindowSplitter_BeginDrag(Point ptSplitter) { m_splitterLocation = ptSplitter; m_splitterLocation = DragControl.PointToScreen(m_splitterLocation); Point ptMouse = StartMousePosition; m_mouseOffset.X = m_splitterLocation.X - ptMouse.X; m_mouseOffset.Y = m_splitterLocation.Y - ptMouse.Y; Rectangle rect = TabWindowSplitter_GetDragRectangle(); DragFrame = DrawHelper.CreateDragFrame(rect, DragBorderWidth); }
private void EndDrag(bool abort) { ReleaseHandle(); if (PatchController.EnableActiveXFix == false) { Application.RemoveMessageFilter(this); } DragControl.FindForm().Capture = false; OnEndDrag(abort); }
private void EndDrag(bool abort) { ReleaseHandle(); Application.RemoveMessageFilter(this); var findForm = DragControl.FindForm(); if (findForm != null) { findForm.Capture = false; } OnEndDrag(abort); }
/// <summary> /// Constructs a new demo. /// </summary> /// <param name="game">Game owning this demo.</param> public InverseKinematicsTestDemo2(DemosGame game) : base(game) { game.Camera.Position = new Vector3(0, 3, 5); Box ground = new Box(new Vector3(0, -3, 0), 30, 1, 30); Space.Add(ground); Space.ForceUpdater.Gravity = new Vector3(0, -9.81m, 0); var solver = new IKSolver(); solver.ActiveSet.UseAutomass = true; //solver.AutoscaleControlImpulses = true; //solver.AutoscaleControlMaximumForce = Fix64.MaxValue; solver.ControlIterationCount = 20; solver.FixerIterationCount = 0; solver.VelocitySubiterationCount = 3; List <Bone> bones; List <Entity> boneEntities; int boneCount = 10; BuildStick(new Vector3(0, 0.5m, 0), boneCount, out bones, out boneEntities); DragControl dragger = new DragControl { TargetBone = bones[boneCount - 1], MaximumForce = Fix64.MaxValue }; dragger.LinearMotor.Rigidity = 16; dragger.LinearMotor.LocalOffset = new Vector3(0, 0.5m, 0); dragger.LinearMotor.TargetPosition = new Vector3(10, 0, 0); bones[0].Pinned = true; var controls = new List <Control>(); controls.Add(dragger); solver.Solve(controls); var tipLocation = bones[boneCount - 1].Position + Matrix3x3.CreateFromQuaternion(bones[boneCount - 1].Orientation).Up * 0.5m; for (int i = 0; i < bones.Count; ++i) { boneEntities[i].Position = bones[i].Position; boneEntities[i].Orientation = bones[i].Orientation; Space.Add(boneEntities[i]); } }
public override void DragAndDrop(Point p) { FrameworkElement ctrl = this.Controller.Control; if (!LayoutHelper.IsPointInsideElementBounds(p, ctrl, new Thickness())) { DragControl.SetVisible(false); DataObject dragData = new DataObject("DragDropDataDG", DragControl.DataContext); DragDrop.DoDragDrop(ctrl, dragData, DragDropEffects.Copy); DragControl.SetVisible(true); return; } base.DragAndDrop(p); }
protected bool BeginDrag() { // Avoid re-entrance; lock (this) { if (DragControl == null) return false; StartMousePosition = Control.MousePosition; if (!NativeMethods.DragDetect(DragControl.Handle, StartMousePosition)) return false; DragControl.FindForm().Capture = true; AssignHandle(DragControl.FindForm().Handle); Application.AddMessageFilter(this); return true; } }
protected bool BeginDrag() { lock (this) { if (DragControl == null) { return(false); } StartMousePosition = Control.MousePosition; if (!NativeMethods.DragDetect(DragControl.Handle, StartMousePosition)) { return(false); } DragControl.FindForm().Capture = true; AssignHandle(DragControl.FindForm().Handle); Application.AddMessageFilter(this); return(true); } }
private void Content_BeginDrag(Rectangle rectTabWindow) { TabWindow tabWindow = (TabWindow)DragControl; Point pt; if (tabWindow is DocumentWindow) { pt = new Point(rectTabWindow.Top, rectTabWindow.Left); } else { pt = new Point(rectTabWindow.Left, rectTabWindow.Bottom); } pt = DragControl.PointToScreen(pt); m_mouseOffset.X = pt.X - StartMousePosition.X; m_mouseOffset.Y = pt.Y - StartMousePosition.Y; }
private void Content_BeginDrag(Rectangle rectPane) { DockPane pane = (DockPane)DragControl; Point pt; if (pane.DockState == DockState.Document) { pt = new Point(rectPane.Top, rectPane.Left); } else { pt = new Point(rectPane.Left, rectPane.Bottom); } pt = DragControl.PointToScreen(pt); m_mouseOffset.X = pt.X - StartMousePosition.X; m_mouseOffset.Y = pt.Y - StartMousePosition.Y; }
public DragSpin() { bitmap = new Bitmap(20, 20); dirty = true; textBox = new TextBox(); dragger = new DragControl(); dragger.Cursor = Cursors.SizeNS; if (background == null) { try{ background = new Bitmap(this.GetType(), "DragSpin.bmp"); } catch (ArgumentException) { background = new Bitmap(20, 20); Graphics gfx = Graphics.FromImage(background); gfx.FillRectangle(Brushes.White, 0, 0, 20, 20); gfx.DrawLine(Pens.Black, 0, 0, 20, 20); gfx.DrawLine(Pens.Black, 0, 20, 20, 0); } } dragger.Paint += draggerPaint; dragger.KeyDown += draggerKeyDown; dragger.KeyUp += draggerKeyUp; dragger.MouseDown += draggerMouseDown; dragger.MouseUp += draggerMouseUp; dragger.MouseMove += draggerMouseMove; dragger.LostFocus += draggerLostFocus; dragger.MouseWheel += handleMouseWheel; textBox.MouseWheel += handleMouseWheel; textBox.Text = val.ToString(formatString); textBox.TextChanged += handleTextChanged; textBox.LostFocus += handleTextLostFocus; Controls.Add(textBox); Controls.Add(dragger); }
void HandleRelease() { RaycastHit hit; Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); if (Physics.Raycast(ray, out hit, 100, gridMask)) { if (hit.collider != null) { // From Bottom Left - Board is currently 19.2 x 8.4 with 32x14 slots, 0.6 or 60 pixels int i = (int)(hit.point.y / 0.6f); // row int j = (int)(hit.point.x / 0.6f); // col if (isTower) { GameObject obj = gameGrid.CheckGrid(i, j); if (obj == null) { DragControl dc = dragObject.GetComponent <DragControl>(); if (dc.buttonRef != null) { GameObject tower = GameObject.Instantiate(dc.buttonRef.Tower); tower.transform.position = new Vector3(j * 0.6f + 0.3f, i * 0.6f + 0.3f, -1); gameGrid.SetGrid(i, j, tower); Game.charges -= dc.cost; Destroy(dragObject); Game.grid.UpdateCostGrid(); return; } } } } } Destroy(dragObject); }
protected virtual void DragControl_LMB_Up(object sender, MouseEventArgs e) { e.Handled = true; _isDragging = false; DragRenderTransform.X = 0; DragRenderTransform.Y = 0; DragControl.ReleaseMouseCapture(); if (Configuration.AppConfig.Instance.animateControls) { DoubleAnimation da = new DoubleAnimation(Opacity, 1, TimeSpan.FromSeconds(0.5)); this.BeginAnimation(OpacityProperty, da); } else { Opacity = 1; } OnStoppedDrag?.Invoke(); }
/// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1)); this.pnlTopMenu = new System.Windows.Forms.Panel(); this.pnlUserControl = new System.Windows.Forms.Panel(); this.btnMiniWin = new System.Windows.Forms.Button(); this.btnMaxiWindow = new System.Windows.Forms.Button(); this.btnClose = new System.Windows.Forms.Button(); this.panel1 = new System.Windows.Forms.Panel(); this.btnContact = new System.Windows.Forms.Button(); this.btnStudy = new System.Windows.Forms.Button(); this.btnWork = new System.Windows.Forms.Button(); this.btnNote = new System.Windows.Forms.Button(); this.btnProfile = new System.Windows.Forms.Button(); this._dragControl = new InforApp.DragControl(); this.pnlTopMenu.SuspendLayout(); this.panel1.SuspendLayout(); this.SuspendLayout(); // // pnlTopMenu // this.pnlTopMenu.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.pnlTopMenu.BackColor = System.Drawing.Color.Black; this.pnlTopMenu.Controls.Add(this.btnMiniWin); this.pnlTopMenu.Controls.Add(this.btnMaxiWindow); this.pnlTopMenu.Controls.Add(this.btnClose); this.pnlTopMenu.Location = new System.Drawing.Point(0, 0); this.pnlTopMenu.Name = "pnlTopMenu"; this.pnlTopMenu.Size = new System.Drawing.Size(1080, 25); this.pnlTopMenu.TabIndex = 0; // // pnlUserControl // this.pnlUserControl.Location = new System.Drawing.Point(80, 25); this.pnlUserControl.Margin = new System.Windows.Forms.Padding(0); this.pnlUserControl.Name = "pnlUserControl"; this.pnlUserControl.Size = new System.Drawing.Size(1000, 680); this.pnlUserControl.TabIndex = 2; // // btnMiniWin // this.btnMiniWin.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); this.btnMiniWin.Location = new System.Drawing.Point(990, 0); this.btnMiniWin.Name = "btnMiniWin"; this.btnMiniWin.Size = new System.Drawing.Size(25, 25); this.btnMiniWin.TabIndex = 9; this.btnMiniWin.UseVisualStyleBackColor = true; this.btnMiniWin.Click += new System.EventHandler(this.btnMiniWin_Click); // // btnMaxiWindow // this.btnMaxiWindow.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); this.btnMaxiWindow.Location = new System.Drawing.Point(1020, 0); this.btnMaxiWindow.Name = "btnMaxiWindow"; this.btnMaxiWindow.Size = new System.Drawing.Size(25, 25); this.btnMaxiWindow.TabIndex = 8; this.btnMaxiWindow.UseVisualStyleBackColor = true; this.btnMaxiWindow.Click += new System.EventHandler(this.btnMaxiWindow_Click); // // btnClose // this.btnClose.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); this.btnClose.BackColor = System.Drawing.Color.Transparent; this.btnClose.FlatStyle = System.Windows.Forms.FlatStyle.Flat; this.btnClose.Font = new System.Drawing.Font("Microsoft Sans Serif", 10F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.btnClose.ForeColor = System.Drawing.Color.Transparent; this.btnClose.Location = new System.Drawing.Point(1050, 0); this.btnClose.Name = "btnClose"; this.btnClose.Size = new System.Drawing.Size(25, 25); this.btnClose.TabIndex = 7; this.btnClose.Text = "X"; this.btnClose.UseVisualStyleBackColor = false; this.btnClose.Click += new System.EventHandler(this.btnClose_Click); // // panel1 // this.panel1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) | System.Windows.Forms.AnchorStyles.Left))); this.panel1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64))))); this.panel1.Controls.Add(this.btnContact); this.panel1.Controls.Add(this.btnStudy); this.panel1.Controls.Add(this.btnWork); this.panel1.Controls.Add(this.btnNote); this.panel1.Controls.Add(this.btnProfile); this.panel1.Location = new System.Drawing.Point(0, 25); this.panel1.Name = "panel1"; this.panel1.Size = new System.Drawing.Size(80, 680); this.panel1.TabIndex = 1; // // btnContact // this.btnContact.BackColor = System.Drawing.Color.Transparent; this.btnContact.BackgroundImageLayout = System.Windows.Forms.ImageLayout.None; this.btnContact.FlatAppearance.BorderSize = 0; this.btnContact.FlatStyle = System.Windows.Forms.FlatStyle.Flat; this.btnContact.ForeColor = System.Drawing.Color.Transparent; this.btnContact.Image = ((System.Drawing.Image)(resources.GetObject("btnContact.Image"))); this.btnContact.ImageAlign = System.Drawing.ContentAlignment.TopCenter; this.btnContact.Location = new System.Drawing.Point(0, 308); this.btnContact.Name = "btnContact"; this.btnContact.Size = new System.Drawing.Size(80, 80); this.btnContact.TabIndex = 4; this.btnContact.Text = "Contact"; this.btnContact.TextAlign = System.Drawing.ContentAlignment.BottomCenter; this.btnContact.UseVisualStyleBackColor = true; this.btnContact.Click += new System.EventHandler(this.btnContact_Click); // // btnStudy // this.btnStudy.BackColor = System.Drawing.Color.Transparent; this.btnStudy.BackgroundImageLayout = System.Windows.Forms.ImageLayout.None; this.btnStudy.FlatAppearance.BorderSize = 0; this.btnStudy.FlatStyle = System.Windows.Forms.FlatStyle.Flat; this.btnStudy.ForeColor = System.Drawing.Color.Transparent; this.btnStudy.Image = ((System.Drawing.Image)(resources.GetObject("btnStudy.Image"))); this.btnStudy.ImageAlign = System.Drawing.ContentAlignment.TopCenter; this.btnStudy.Location = new System.Drawing.Point(0, 231); this.btnStudy.Name = "btnStudy"; this.btnStudy.Size = new System.Drawing.Size(80, 80); this.btnStudy.TabIndex = 3; this.btnStudy.Text = "Study"; this.btnStudy.TextAlign = System.Drawing.ContentAlignment.BottomCenter; this.btnStudy.UseVisualStyleBackColor = true; this.btnStudy.Click += new System.EventHandler(this.btnStudy_Click); // // btnWork // this.btnWork.BackColor = System.Drawing.Color.Transparent; this.btnWork.BackgroundImageLayout = System.Windows.Forms.ImageLayout.None; this.btnWork.FlatAppearance.BorderSize = 0; this.btnWork.FlatStyle = System.Windows.Forms.FlatStyle.Flat; this.btnWork.ForeColor = System.Drawing.Color.Transparent; this.btnWork.Image = ((System.Drawing.Image)(resources.GetObject("btnWork.Image"))); this.btnWork.ImageAlign = System.Drawing.ContentAlignment.TopCenter; this.btnWork.Location = new System.Drawing.Point(0, 154); this.btnWork.Name = "btnWork"; this.btnWork.Size = new System.Drawing.Size(80, 80); this.btnWork.TabIndex = 2; this.btnWork.Text = "Work"; this.btnWork.TextAlign = System.Drawing.ContentAlignment.BottomCenter; this.btnWork.UseVisualStyleBackColor = true; this.btnWork.Click += new System.EventHandler(this.btnWork_Click); // // btnNote // this.btnNote.BackColor = System.Drawing.Color.Transparent; this.btnNote.BackgroundImageLayout = System.Windows.Forms.ImageLayout.None; this.btnNote.FlatAppearance.BorderSize = 0; this.btnNote.FlatStyle = System.Windows.Forms.FlatStyle.Flat; this.btnNote.ForeColor = System.Drawing.Color.Transparent; this.btnNote.Image = ((System.Drawing.Image)(resources.GetObject("btnNote.Image"))); this.btnNote.ImageAlign = System.Drawing.ContentAlignment.TopCenter; this.btnNote.Location = new System.Drawing.Point(0, 77); this.btnNote.Name = "btnNote"; this.btnNote.Size = new System.Drawing.Size(80, 80); this.btnNote.TabIndex = 1; this.btnNote.Text = "Note"; this.btnNote.TextAlign = System.Drawing.ContentAlignment.BottomCenter; this.btnNote.UseVisualStyleBackColor = true; this.btnNote.Click += new System.EventHandler(this.btnNote_Click); // // btnProfile // this.btnProfile.BackColor = System.Drawing.Color.Transparent; this.btnProfile.BackgroundImageLayout = System.Windows.Forms.ImageLayout.None; this.btnProfile.FlatAppearance.BorderSize = 0; this.btnProfile.FlatStyle = System.Windows.Forms.FlatStyle.Flat; this.btnProfile.ForeColor = System.Drawing.Color.Transparent; this.btnProfile.Image = ((System.Drawing.Image)(resources.GetObject("btnProfile.Image"))); this.btnProfile.ImageAlign = System.Drawing.ContentAlignment.TopCenter; this.btnProfile.Location = new System.Drawing.Point(0, 0); this.btnProfile.Name = "btnProfile"; this.btnProfile.Size = new System.Drawing.Size(80, 80); this.btnProfile.TabIndex = 0; this.btnProfile.Text = "Home"; this.btnProfile.TextAlign = System.Drawing.ContentAlignment.BottomCenter; this.btnProfile.UseVisualStyleBackColor = true; this.btnProfile.Click += new System.EventHandler(this.btnProfile_Click); // // _dragControl // this._dragControl.SelectControl = this.pnlTopMenu; // // Form1 // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.AutoSize = true; this.ClientSize = new System.Drawing.Size(1080, 705); this.Controls.Add(this.panel1); this.Controls.Add(this.pnlTopMenu); this.Controls.Add(this.pnlUserControl); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None; this.MinimumSize = new System.Drawing.Size(1000, 680); this.Name = "Form1"; this.Text = "Form1"; this.pnlTopMenu.ResumeLayout(false); this.panel1.ResumeLayout(false); this.ResumeLayout(false); }
void HandleClick() { // Clicking anywhere will remove instructions if (instructionPref != null) { Destroy(instructionPref); } // Start Game if (!start && waveControl == null) { GameObject waveObj = GameObject.Instantiate(waveObjPref); waveControl = waveObj.GetComponent <WaveControl>(); waveControl.Init(); start = true; } // Check board selection int x = (int)Input.mousePosition.x / (Screen.width / 32); // 32 cells int y = (int)Input.mousePosition.y / (Screen.height / 18); // 14 cells +2+2 on for top and bottom UI y -= 2; // Board starts 2 cells up. GameObject obj = Game.grid.CheckGrid(y, x); if (obj != null && selectedTower == null) { selectedTower = obj.GetComponent <Tower>(); #region Tower if (!selected) { float width = Screen.width / 32; float height = Screen.height / 18; selected = true; towerSelect.rectTransform.position = new Vector3((x + 0.5f) * width, (y + 2.5f) * height, 0); // Drawing the Selection UI varies if near the edge. Take care of specific cases // NW corner if (x < 2 && y > 11) { towerCharge.rectTransform.position = towerSelect.rectTransform.position + new Vector3(45, 0, 0); towerSell.rectTransform.position = towerSelect.rectTransform.position + new Vector3(0, -45, 0); } // NE corner else if (x > 29 && y > 11) { towerCharge.rectTransform.position = towerSelect.rectTransform.position + new Vector3(-45, 0, 0); towerSell.rectTransform.position = towerSelect.rectTransform.position + new Vector3(0, -45, 0); } // SE corner else if (x > 29 && y > 11) { towerCharge.rectTransform.position = towerSelect.rectTransform.position + new Vector3(0, 45, 0); towerSell.rectTransform.position = towerSelect.rectTransform.position + new Vector3(-45, 0, 0); } // Top else if (y > 11) { towerCharge.rectTransform.position = towerSelect.rectTransform.position + new Vector3(45, 0, 0); towerSell.rectTransform.position = towerSelect.rectTransform.position + new Vector3(0, -45, 0); } else if (x > 29) { towerCharge.rectTransform.position = towerSelect.rectTransform.position + new Vector3(-45, 0, 0); towerSell.rectTransform.position = towerSelect.rectTransform.position + new Vector3(0, -45, 0); } else { towerCharge.rectTransform.position = towerSelect.rectTransform.position + new Vector3(0, 45, 0); towerSell.rectTransform.position = towerSelect.rectTransform.position + new Vector3(45, 0, 0); } } #endregion } else // Try looking at UI objects { RaycastHit2D hit = Physics2D.Raycast(new Vector2(Input.mousePosition.x / Screen.width * 19.2f, Input.mousePosition.y / Screen.height * 10.8f - 1.2f), Vector2.right, 0.1f); if (hit.collider != null) { //Game.TargetEnemy = hit.collider.gameObject.GetComponent<Enemy>(); } #region UI // Create a raycast using the mouse position and test against the UI PointerEventData pointer = new PointerEventData(EventSystem.current); pointer.position = Input.mousePosition; List <RaycastResult> raycast = new List <RaycastResult>(); EventSystem.current.RaycastAll(pointer, raycast); if (raycast.Count == 0) { selected = false; towerSelect.rectTransform.position = new Vector3(-100, 0); selectedTower = null; return; // found nothing } // You can click either a UI element, or Tower on the board. // First check if selecting UI element - Towers, Abilities, Pause, Speed, Menu for (int i = 0; i < raycast.Count; i++) { Debug.Log(raycast[0]); TowerButton towerBtn = raycast[i].gameObject.GetComponent <TowerButton>(); if (towerBtn != null) // Tower UI Element found { if (Game.charges < towerBtn.cost) { return; // make sure u have enough money } dragObject = GameObject.Instantiate(dragPref); DragControl dc = dragObject.GetComponent <DragControl>(); //dc.obj = towerBtn.Tower; dc.buttonRef = towerBtn; dc.sprite = towerBtn.Tower.GetComponent <SpriteRenderer>().sprite; isTower = true; dc.cost = towerBtn.cost; break; } AbilityBtn abilityBtn = raycast[i].gameObject.GetComponent <AbilityBtn>(); if (abilityBtn != null) { if (Game.charges > 0) { if (abilityBtn.abilityType == AbilityType.Red && Game.redCount > 0) { lightObj.GetComponent <LightObject>().StartRed(); Game.redCount--; } else if (abilityBtn.abilityType == AbilityType.Blue && Game.blueCount > 0) { lightObj.GetComponent <LightObject>().StartBlue(); Game.blueCount--; } else if (abilityBtn.abilityType == AbilityType.Yellow && Game.yellowCount > 0) { lightObj.GetComponent <LightObject>().StartYellow(); Game.yellowCount--; } else if (abilityBtn.abilityType == AbilityType.Purple && Game.purpleCount > 0) { lightObj.GetComponent <LightObject>().StartPurple(); Game.purpleCount--; } else if (abilityBtn.abilityType == AbilityType.Orange && Game.orangeCount > 0) { lightObj.GetComponent <LightObject>().StartOrange(); Game.orangeCount--; } else if (abilityBtn.abilityType == AbilityType.Green && Game.greenCount > 0) { lightObj.GetComponent <LightObject>().StartGreen(); Game.greenCount--; } break; } } SpeedBtn speedBtn = raycast[i].gameObject.GetComponent <SpeedBtn>(); if (speedBtn != null) { speedBtn.Click(); } if (raycast[i].gameObject.tag == "Pause") { if (Game.isPaused) { Game.isPaused = false; Game.GameSpeed = Game.Speed; Time.timeScale = Game.Speed; } else { Game.isPaused = true; Time.timeScale = 0; Game.GameSpeed = 0; } } if (raycast[i].gameObject.tag == "Charge") { if (selectedTower != null) { if (selectedTower.ChargeTower()) { Game.charges--; } } } else if (raycast[i].gameObject.tag == "Sell") { if (selectedTower != null) { // Destory tower, get half half a charge selectedTower.SellTower(); Game.chargeCounter += chargeMax / 2; } } } #endregion // Remove tower selection selected = false; towerSelect.rectTransform.position = new Vector3(-100, 0); selectedTower = null; } }
void dragContainerControl1_DragControlAdded(DragContainerControl container, DragControl control) { }
/// <summary> /// Destroy sessionInformation upon closing its UI component. /// </summary> void dragContainerControl1_DragControlRemoved(DragContainerControl container, DragControl control) { if (control.ControlContained is PlatformExpertSessionControl) { _expert.Manager.UnRegisterExpertSession(((PlatformExpertSessionControl)control.ControlContained).Session); } }
public override void OnApplyTemplate() { dragControl = (DragControl)Template.FindName("PART_DragControl", this); dragControl.Designable = this; base.OnApplyTemplate(); }
void Awake() { playerInstance = GameObject.Find("Player").GetComponent<Player>(); gameControlInstance = gc.GetComponent<GameControl> (); gameControlGUIInstance = gc.GetComponent<GameControlGUI> (); shopControlInstance = gc.GetComponent<ShopControl> (); shopControlGUIInstance = gc.GetComponent<ShopControlGUI> (); clickControlInstance = gc.GetComponent<ClickControl> (); gridControlInstance = gc.GetComponent<GridControl>(); optionControlInstance = gc.GetComponent<OptionControl>(); dragControlInstance = gc.GetComponent<DragControl>(); eventGUIInstance = gc.GetComponent<EventGUI>(); enemyLibraryInstance = gc.GetComponent<EnemyLibrary>(); cardLibraryInstance = gc.GetComponent<CardLibrary>(); goalLibraryInstance = gc.GetComponent<GoalLibrary>(); guiStyleLibraryInstance = gc.GetComponent<GUIStyleLibrary>(); mainMenuInstance = gc.GetComponent<MainMenu>(); encyclopediaMenuInstance = gc.GetComponent<EncyclopediaMenu>(); godChoiceMenuInstance = gc.GetComponent<GodChoiceMenu>(); customizeMenuInstance = gc.GetComponent<CustomizeMenu>(); gridCursorControlInstance = gc.GetComponent<GridCursorControl>(); menuControlInstance = gc.GetComponent<MenuControl>(); tutorialInstance = gc.GetComponent<Tutorial>(); deckAnimateInstance = deck.GetComponent<DeckAnimate>(); shopAndGoalParentCanvasInstance = goalandshopparent .GetComponent<ShopAndGoalParentCanvas>(); shopGridCanvasInstance = shopgrid .GetComponent<ShopGridCanvas>(); gridCursorControlGUIInstance = gridcursorcontrolgui .GetComponent<GridCursorControlGUI>(); }
public ExternalDragControl() { dragControl = new DragControl(); }