Example #1
0
//</editor-fold>

//<editor-fold defaultstate="collapsed" desc="private">
        private bool EpsilonEquals(float x, float y, float z, float w, double epsilon)
        {
            return(DoubleUtils.EpsilonEquals(this.x, x, epsilon) && DoubleUtils.EpsilonEquals(this.y, y, epsilon) && DoubleUtils.EpsilonEquals(this.z, z, epsilon) && DoubleUtils.EpsilonEquals(this.w, w, epsilon));
        }
//</editor-fold>

//<editor-fold defaultstate="collapsed" desc="private">
        private bool EpsilonEquals(double x, double y, double z, double epsilon)
        {
            return(DoubleUtils.EpsilonEquals(this.x, x, epsilon) && DoubleUtils.EpsilonEquals(this.y, y, epsilon) && DoubleUtils.EpsilonEquals(this.z, z, epsilon));
        }
 public bool IsInvertible(double epsilon)
 {
     return(!DoubleUtils.EpsilonEquals(getDeterminant(), epsilon));
 }
Example #4
0
//</editor-fold>

//<editor-fold defaultstate="collapsed" desc="private">
        private bool EpsilonEquals(byte x, byte y, byte z, byte w, double epsilon)
        {
            return(DoubleUtils.EpsilonEquals(this.x, x, epsilon) && DoubleUtils.EpsilonEquals(this.y, y, epsilon) && DoubleUtils.EpsilonEquals(this.z, z, epsilon) && DoubleUtils.EpsilonEquals(this.w, w, epsilon));
        }
Example #5
0
//</editor-fold>

//<editor-fold defaultstate="collapsed" desc="private">
        private bool EpsilonEquals(int x, int y, double epsilon)
        {
            return(DoubleUtils.EpsilonEquals(this.x, x, epsilon) && DoubleUtils.EpsilonEquals(this.y, y, epsilon));
        }