public void GenerateGenreGraph() { this.GDot.GenerateGenre(); InitializeGraph(); FormatVertex(); HighlightGenre(); DotExport.Export(this.Graphviz, WGG); GraphvizExport.Export("/C sfdp -Goverlap=prism", WGG, this.ExportFormat); }
public void GenerateGenreGraph() { this.GDot.GenerateOrigin(); this.GDot.GenerateGenre(); this.GDot.ConnectOriginToGenre(); InitializeGraph(); FormatVertex(); HighlightGenre(); DotExport.Export(this.Graphviz, SGG); GraphvizExport.Export("/C circo", SGG, this.ExportFormat); }
public void GenerateArtistGraph() { this.GDot.GenerateGenre(); this.GDot.GenerateArtist(); this.GDot.ConnectArtistToGenre(); InitializeGraph(); FormatVertex(); HighlightGenre(); IndexGenreMusic(); HighlightArtist(); DotExport.Export(this.Graphviz, WAG); GraphvizExport.Export("/C neato -Goverlap=prism200", WAG, this.ExportFormat); }
public void GenerateArtistGraph() { this.GDot.GenerateGenre(); this.GDot.GenerateArtist(); this.GDot.ConnectArtistToGenre(); InitializeGraph(); FormatVertex(); HighlightGenre(); HighlightArtist(); HighlightTargetedArtist(); DotExport.Export(this.Graphviz, DAG); GraphvizExport.Export("/C sfdp -Goverlap=prism", DAG, this.ExportFormat); }
public void GenerateMusicGraph() { this.GDot.GenerateGenre(); this.GDot.GenerateArtist(); this.GDot.GenerateMusic(); this.GDot.ConnectArtistToGenre(); this.GDot.ConnectMusicToArtist(); InitializeGraph(); FormatVertex(); HighlightGenre(); HighlightArtist(); //HighlightMusic(); DotExport.Export(this.Graphviz, WMG); GraphvizExport.Export("/C sfdp -Goverlap=prism", WMG, this.ExportFormat); }