public void MarkToBeDestroyed(DotController dot) { if (matrix[dot.x, dot.y].destroyed) { return; } dirtyCol[dot.x] = true; dot.MarkToBeDestroyed(); matches.Add(dot); }
public void MarkToBeDestroyed(DotController dot) { if (matrix[dot.x, dot.y].destroyed) { return; } dirtyCol[dot.x] = true; dot.MarkToBeDestroyed(); matches.Add(dot); }