private void btnRefresh_Click(object sender, EventArgs e) { try { tvDoors.Nodes.Clear(); //old version: //DoorInfo[] doors = DoorControlClient.GetDoorInfo(null); List <DoorInfo> doors = GetList <DoorInfo>(DoorControlClient.GetDoorInfoList); foreach (var door in doors) { { TreeNode doorNode = new TreeNode(door.token); doorNode.Tag = door; DoorState state = DoorControlClient.GetDoorState(door.token); doorNode.Nodes.Add("Alarm", "Alarm: " + (state.AlarmSpecified ? state.Alarm.ToString() : "Not specified")); doorNode.Nodes.Add("DoorPhysicalState", "DoorPhysicalState: " + (state.DoorPhysicalStateSpecified ? state.DoorPhysicalState.ToString() : "Not specified")); doorNode.Nodes.Add("LockPhysicalState", "LockPhysicalState: " + (state.LockPhysicalStateSpecified ? state.LockPhysicalState.ToString() : "Not specified")); doorNode.Nodes.Add("DoubleLockPhysicalState", "DoubleLockPhysicalState: " + (state.DoubleLockPhysicalStateSpecified ? state.DoubleLockPhysicalState.ToString() : "Not specified")); doorNode.Nodes.Add("DoorMode", "DoorMode: " + state.DoorMode.ToString()); string tamper = state.Tamper != null?state.Tamper.State.ToString() : "Undefined"; doorNode.Nodes.Add("Tamper", "Tamper: " + tamper); string fault = state.Fault != null?state.Fault.State.ToString() : "Undefined"; doorNode.Nodes.Add("Fault", "Fault: " + fault); tvDoors.Nodes.Add(doorNode); } } } catch (Exception exc) { MessageBox.Show(exc.Message); } }
private void btnAccess_Click(object sender, EventArgs e) { bool?useExtended = null; if (chkUseExtendedTime.CheckState == CheckState.Checked) { useExtended = true; } else if (chkUseExtendedTime.CheckState == CheckState.Unchecked) { useExtended = false; } SafeInvoke( () => DoorControlClient.AccessDoor(_door.token, useExtended, tbAccessTime.Text, tbOpenTooLong.Text, tbPreAlarm.Text, new AccessDoorExtension())); }
private void btnLockOpenRelease_Click(object sender, EventArgs e) { SafeInvoke(() => DoorControlClient.LockOpenReleaseDoor(_door.token)); }
private void btnBlock_Click(object sender, EventArgs e) { SafeInvoke(() => DoorControlClient.BlockDoor(_door.token)); }